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Posted

Hi everyone!

 

I would like to ask for some advice on best ways to turn the KA-50 while in forward flight, At the moment i normally bank and rudder in the direction i want to turn is there any more efficient way to turn to make it more cleaner?

 

Also could someone explain how trimming works and what key is it to reset the rudder, I notice when i trim that the KA50 seems to noise dive or make small random movements, should trim while still making adjustments with the joystick or after i have made adjustments my hand never leaves the joystick while flying.

 

Also i have learned to use the KA50 to adjust height while in flight instead of adjusting the collective all the time, but when going in to a stop and pulling back to achieve it i notice that i gain a'lot of height so end up trying to lower the collective a'lot before i try to stop the KA50 in air is this the best way or am i missing something.

 

Cheers :joystick:

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TimeKilla on Flight Sims over at YouTube.

Posted (edited)

I'm not a Ka-50 pilot, but I've messed around in BS a few times so I can answer your question on trim. It's a "set trim" button. You basically reset the stick's neutral position. So if you want to trim nose down, push on your cyclic, click and release "set trim", then release joystick pressure. That'll become your new neutral position.

 

You're turning properly. Just bank, and use some torque pedal if necessary. Unless you're hovering, then you'd probably only want to use pedals to yaw around.

 

And for slowing down, of course you're going to need to reduce power. You're not using that power to fly forward anymore, so instead you're gonna start to climb. Just remember to raise it again when you're nose isn't pointing up anymore.

 

You might enjoy this guys videos:

 

Edited by 636_Castle

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How To Fix Your X-52's Rudder!

Posted

The best to Stop the Shark from high speeds without climbing is a hard Turn.

 

Or you have to slow down early enough.

 

Also if you are stoping in a Straight you have to look out for an Vortex ring effect.

 

But your Weaponsystems are in the Direction you need it... not in a Turn.

 

Greetz :)

  • Like 1

"Blyat Naaaaa" - Izlom

Posted

Isegrim Is right the best way is the strait stop. I usaly start slowing down about 1K out. If you keep an eye on the accent/decent gauge keep it with in 300FPM decent you will avoid a vortex ring state. At speed I drop the colitive all the way off and nose up till I just start to climd. As I slow I add colitive to make up for the loss of lift to maintain level fight. I like to trim my nose up around 12*-20* depending on how fast I want to stop. Any more and you will be climbing faster than you want.

Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR.

 

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Posted
I would like to ask for some advice on best ways to turn the KA-50 while in forward flight, At the moment i normally bank and rudder in the direction i want to turn is there any more efficient way to turn to make it more cleaner?

 

Basic handling, Turns.

In level flight, use your rudder to keep the balance-ball in the middle. "Step on the ball", which means apply left pedal if ball is to the left, right pedal for right ball. This is also true for gaining altitude as this will give you maximum vertical thrust (if level). Keeping in balance also means better seating comfort during flight.

The same princilple applies for level turns. Bank and apply adequate pedal in the direction of balance-ball offset. Do not let your nose drop! During bank, your total thrust vector will become a function of vertical and horizontal thrust. With less vertical thrust you will need to apply more power (collective) to stay at altitude.

In a level turn, the amount of G you are pulling is a direct function of your bank angle (inv Cos 30 deg bank = 1.15G, 45=1.4G, 60=2G, etc).

 

Also could someone explain how trimming works and what key is it to reset the rudder, I notice when i trim that the KA50 seems to noise dive or make small random movements, should trim while still making adjustments with the joystick or after i have made adjustments my hand never leaves the joystick while flying.

 

In-game trim is setting current attitude as cyclic neutral. It is also defining new neutral for pedal position. That's why you get double deflection in any direction of applied cyclic and/or pedals if that position is maintained after engaging trim.

I THINK trim reset is [Ctrl - T] or [Right Shift - T]. Check control options in Menu -> Options. Be careful not to reset trim at IAS>200kph as the abrupt change may cause rotor-collision.

 

Also i have learned to use the KA50 to adjust height while in flight instead of adjusting the collective all the time, but when going in to a stop and pulling back to achieve it i notice that i gain a'lot of height so end up trying to lower the collective a'lot before i try to stop the KA50 in air is this the best way or am i missing something.

 

During level flight you should use Collective for altitude change and Cyclic for speed change.

HOWEVER, for (quick) manoeuvring you must think ahead of the 'copter; During a stop, the pitching up (of the nose will reduce the induced flow of air down through the rotordisc. The total reaction of the individual blade will be more aligned to the rotor-plane axis, thus increasing the efficiency of your main rotors and increasing individual blade AoA,) causing a dramatic thrust increase. You must kill this extra lift before it happens by lowering the collective (power) as you commence manoeuvring.

 

I would recommend reading up on some helicopter aerodynamics, as the handling of the sim is very close to real life (with and without SAS).

  • Like 1
Posted

I've been flying BS for a few months now (just a few hours a week, I should mention), and I too use rudder and bank. It works for me.

As for stopping the Ka-50 (get into a hover), I use the Altitude Hold autopilot channel. This way I can raise the nose, and then the collective as to not enter a vortex ring, and this way I also do not gain altitude. Not doing it with the Altitude Hold AP channel is a lot harder.

Posted

It just takes some pratices. I probly have close to over 2000hr in the BS now. It took a long time to learn how the KA-50 handeled. I sujest thsat you try a empty mission with no weapons and half load of fuel. play with that and add weight to it and see the diffrance's. rember the Ka-50 is a flying buss with weapons it's no race car. ;)

Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR.

 

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Posted
...rember the Ka-50 is a flying buss with weapons it's no race car. ;)

 

Can't agree more! The Ka-50 is no fighter/interceptor and in general rotor-crafts doesn't do extreme maneuvers (fast/steep climbing, loops etc.) like fixed wing aircraft do.

Posted

You can also ask somebody for an Training online.:thumbup:

 

Most people say they began to learn much faster than in Singleplayer.:smilewink:

"Blyat Naaaaa" - Izlom

Posted (edited)

Actually, if you want to turn real fast while going fast, just bank very steeply (like 75 degrees) and then pull back on the cyclic. Apply rudder as necessary. You can use varying degrees of this too... a normal not-so-hard turn is you bank like 45 degrees, pull back a little on the cyclic, apply rudder.... just like an airplane.

 

But just bank and rudder alone... it's good for making a slow, small turn while cruising somewhere, but it will take forever, and it's not really suitable for combat when you realize you've just flown yourself right into an Avenger.

Edited by Speed

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Posted

If you have to make a hard turn, turn left. Never right. An easy way to reverse direction, pull back on the cyclic into a step climb and apply left rudder to bring you noise facing to the ground and pull back on the cyclic to level out.

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Posted
How much does a bad ping (300-400) affect MP training in BS?

 

 

 

Thats not helpfull :huh:

But the Ping doesnt say all ive seen clients with ping 80 and they beamed like hell and then other clients with a ping of 300 beam not so hard or even not.

 

Give it a try but you should speack to the Hosts admin that you not being kicked with such an high Ping.

 

Not a long time ago we are flying with Guys from Australia in this Config.

it did work.:)

"Blyat Naaaaa" - Izlom

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