VirusAM Posted May 18, 2011 Posted May 18, 2011 great mission, but i really cannot understand the voice comms, it is difficult as it is not too much clear and i'm not a native english speaker, could you provide subtitles for voice comms included in the mission?thanks.... I will be glad if you would do that also for the Midnight Run mission...thanks again. R7-5800X3D 64GB RTX-4090 LG-38GN950 N/A Moza AB9 FFB Base + Moza MH-16 Grip, VKB Stecs Max, VKB T-Rudder MKV, Razer Tartarus V2 Secrets Lab Tytan, Monstertech ChairMounts
Bahger Posted May 19, 2011 Author Posted May 19, 2011 Hey Vincent. Glad you like the mission and I wish I could be more helpful in addressing your problems understanding the voice comms but it's just not practical to render them as text, they would take up too much space on the screen, and/or be on screen for too long. The two radio messages do not contain any mission-critical information beyond what you already know from the briefing. The first message is a SITREP from the ground commander requesting support before he moves out from the Phase Line -- and warning you about the SA-19 launchers -- and the second message clears you hot to the target.
SmokeyTheLung Posted May 28, 2011 Posted May 28, 2011 Fantastic mission Bahger, really well coordinated. You'll have to forgive me for not being on my "A" game last night, things tend to get a little silly when I'm up till 5:00AM System specifications: Computer, joystick, DCS world, Beer
Bahger Posted May 28, 2011 Author Posted May 28, 2011 Nah, you did great, glad you enjoyed it, always good to get a full flight.
Kaitsu Posted July 25, 2011 Posted July 25, 2011 Seems that this mission does not work with .9 patch anymore. There are no enemy GVs at all, only infantry.
51st FW_Dart Posted July 28, 2011 Posted July 28, 2011 We ran it last night and saw no enemy GVs either. [sIGPIC][/sIGPIC] Lawn Dart C.O. 51st Fighter Wing "Leading The Charge" www.51stfighterwing.com
Speed Posted July 28, 2011 Posted July 28, 2011 We ran it last night and saw no enemy GVs either. Looks like he was using a randomization script. It is common to "seed" a random function with your computer's operating system time. Unfortunately the entire os lua library was removed in patch 1109... so the os.time() function fails to work, and subsequently, the entire random script no longer works, and subsequently, no more ground vehicles. The mission shouldn't be hard to fix though, assuming that the random function still exists in Lua. Just have to seed it with something else.... or implement the randomness through triggers, or do a hybrid between the two (probably best). Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Druid_ Posted July 28, 2011 Posted July 28, 2011 Yep he used my Lua random number generator which as you so correctly said uses the function os.time to seed. Sorry Badger. Why ED removed all of the OS functions god only knows. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q
Speed Posted July 28, 2011 Posted July 28, 2011 Why ED removed all of the OS functions god only knows. Yea it sucks. Several of the os functions are quite harmless. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
tyrspawn Posted November 12, 2011 Posted November 12, 2011 This mission sounds sweet, shame its broken. Cheers from a shockforce fan.
Weta43 Posted November 12, 2011 Posted November 12, 2011 Setflag between 1,5 is probably easiest isn't it ? Cheers.
Speed Posted November 12, 2011 Posted November 12, 2011 Setflag between 1,5 is probably easiest isn't it ? If there's only five scenarios, yea. Get significantly more than that and it becomes a lot easier to use Lua. Does a randomly set flag only take up integer values or is it a float? Kinda would be nice to know considering we now have a flag equal to condition. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
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