flankerzrj Posted May 1, 2011 Posted May 1, 2011 After I installed 1.1.0.7 There is no blackout when I make a crash landing. When I turn off the oxygen at 30000ft,the pilot will not die. I have seen that,someone makes the pilot die when the oxygen is turn off at 30000ft. Why?
sobek Posted May 1, 2011 Posted May 1, 2011 If your cabin stays pressurized, it takes quite some time until hypoxia sets in at 30000ft. Try turning the pressurization off, you may still have to wait a few minutes but it will certainly set in. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
flankerzrj Posted May 1, 2011 Author Posted May 1, 2011 But,I even open the canopy. The pilot is still alive...
sobek Posted May 1, 2011 Posted May 1, 2011 But,I even open the canopy. The pilot is still alive... 1. How long did you wait? 2. I'm not sure whether the canopy ties into any other simulation aspect apart from the cockpit audio low pass. Check the cabin altitude gauge to be sure if your cabin is pressurized to 30000ft. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
rud Posted May 1, 2011 Posted May 1, 2011 I just did a test at 36,000 ft level flight. Put myself at that height in the mission editor and gave myself enough extra speed to stay there for a while! Opening the canopy has no effect on cockpit pressure whatsoever. Also, I turned off the oxygen and main air supply. I fell to about 33,000 feet by the end of the test, but I went 35 minutes without oxygen or cabin pressure and never saw any of the effects of hypoxia I remember from earlier versions.
Cyb0rg Posted May 1, 2011 Posted May 1, 2011 But,I even open the canopy. The pilot is still alive... You really want kill the pilot, don't you? That's sick man. :D [sIGPIC][/sIGPIC] Asteroids ____________________________________________ Update this :D
Nate--IRL-- Posted May 1, 2011 Posted May 1, 2011 I just did a test at 36,000 ft level flight. Put myself at that height in the mission editor and gave myself enough extra speed to stay there for a while! Opening the canopy has no effect on cockpit pressure whatsoever. Also, I turned off the oxygen and main air supply. I fell to about 33,000 feet by the end of the test, but I went 35 minutes without oxygen or cabin pressure and never saw any of the effects of hypoxia I remember from earlier versions. Just checked it myself, it occurs pretty quick at that altitude, could you provide the track of what you did? Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
flankerzrj Posted May 2, 2011 Author Posted May 2, 2011 1. How long did you wait? 2. I'm not sure whether the canopy ties into any other simulation aspect apart from the cockpit audio low pass. Check the cabin altitude gauge to be sure if your cabin is pressurized to 30000ft. 1.A long time about 10minutes 2.The cabin altitude gauge is normal,no different
riboyster Posted May 2, 2011 Posted May 2, 2011 1.A long time about 10minutes 2.The cabin altitude gauge is normal,no different Confirm that you have the bleed air switch off, and oxygen flow switch off. Your pilot should be blacking out... -SnakeShit [sIGPIC][/sIGPIC] Peace through Superior Firepower EVERYTHING YOU'LL EVER NEED FOR LOMAC: http://flankertraining.com/ironhand/news.html
Mar Posted May 2, 2011 Posted May 2, 2011 I have never been able to generate hypoxia myself. Here is a track I just did, I started too high and too fast and had to restart the engines, after that I turned off the main air supply, the bleed air switch, and the oxygen supply switch and proceeded to fly up to angles 30 for around 30 minutes in the game, and nothing happened.No Hypoxia.trk From the shadows of war's past a demon of the air rises from the grave. "Onward to the land of kings—via the sky of aces!"
rud Posted May 2, 2011 Posted May 2, 2011 I've made a track. Happily, I'm mistaken about the canopy, it does drop the cockpit pressure if you open it at high altitude which you can see in the track and is really pretty neat. Dunno why it didn't appear to be working before. I'm still not seeing hypoxia though. My screen stays clear the whole time, no tunnel vision or crossed eyes going on which is what I remember from the effect last version. I've turned oxygen, main air supply, and bleed air switches off, and also ripped off the cockpit just for grins. Using the in-game clock's stopwatch to keep track of time I recorded for 12 minutes at 35,800 feet. Cabin pressure matches outside altitude and the oxygen flow light stays black. I'd be really curious to know if I'm missing an extra step to induce hypoxia, or if when others play the track back they get the effect when I'm not. It sure seems like my pilot just doesn't need air any more.HighAltitude.trk
Nate--IRL-- Posted May 2, 2011 Posted May 2, 2011 Apologies, I had checked it in 1.1.0.8 it does seem broken in 1.1.0.7 Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
PhoenixBvo Posted May 2, 2011 Posted May 2, 2011 ^Meaning its fixed again in the upcoming patch? [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator
Nate--IRL-- Posted May 2, 2011 Posted May 2, 2011 Maybe, maybe not, there is still time to break it again. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
quiksilver Posted May 2, 2011 Posted May 2, 2011 Haha... :thumbup: Maybe, maybe not, there is still time to break it again. Nate
flankerzrj Posted May 3, 2011 Author Posted May 3, 2011 Confirm that you have the bleed air switch off, and oxygen flow switch off. Your pilot should be blacking out... e ...I have already turned these off.
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