toby23 Posted August 10, 2011 Posted August 10, 2011 Is it possible to spawn a Player at the ramp with engines running? I would like to be able to jump in ready to taxi for a custom single player mission. Starting on the runway spoils the fun and a cold start every time becomes boring quickly. Wise words for the impatient are much appreciated. 1 Ryzen 5800X, 32GB RAM, RTX 3060
WildFire Posted August 10, 2011 Posted August 10, 2011 I think the preview is used for this, theres a method. (Preview mission, save) Do a search, theres already a bunch of threads on it.
WildFire Posted August 10, 2011 Posted August 10, 2011 Nevermind, entirely too difficult to find in search, I tried but it is in the GUI manual. Page 56. If your building missions read the whole thing, its pretty comprehensive.
Speed Posted August 10, 2011 Posted August 10, 2011 Shouldn't this effect be achieved if you just open a SP mission in multiplayer? Just host it to yourself, over LAN and/or passworded. Not sure if you will get AI wingmen though... Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
WildFire Posted August 10, 2011 Posted August 10, 2011 In multiplayer you still can start dark and cold..... ? Dont know for sure but it doesnt make much sense unless its some kind of unintended glitch.
SmokeyTheLung Posted August 10, 2011 Posted August 10, 2011 Like Speed said, an aircraft set as "client" and runway start will spawn with engines running on the apron in multiplayer System specifications: Computer, joystick, DCS world, Beer
WildFire Posted August 11, 2011 Posted August 11, 2011 So you still have to taxi, interesting. I dont know which I would choose in that scenario.
Speed Posted August 11, 2011 Posted August 11, 2011 (edited) Like Speed said, an aircraft set as "client" and runway start will spawn with engines running on the apron in multiplayer No! Leave it as "Player". Multiplayer treats all humanable units as clients. Edited August 11, 2011 by Speed Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
SmokeyTheLung Posted August 11, 2011 Posted August 11, 2011 no sh!t I stand corrected System specifications: Computer, joystick, DCS world, Beer
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