dooom Posted August 30, 2011 Posted August 30, 2011 I am wondering what kind of internet package i should expect to have in order to run a canadian server from my house.... how much data is being used by the 104th or 51st servers? what about the going ugly server? is home location a bad idea? ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
EtherealN Posted August 30, 2011 Posted August 30, 2011 Depends on your expected load and what you'd have to pay for it, really. Over here, if you get ADSL or fiber you generally have no cap at all, so then you'd be fine. To find what you'll need, estimate how many users you'll have on it, then take 256/128 kbit times that number of average clients and then times the number of seconds in a month. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
GGTharos Posted August 30, 2011 Posted August 30, 2011 In Canada, the services aren't really adequate - your upload speed is too limited. You need 1Mbit per 8 players, or 1Mbit per 5 on more complex missions, and that'll be hitting you up on the latency since your connection will be getting saturated. Most residential services will offer you 1Mbit up, sometimes you can find 2-3Mbit, unless you get a commercial package with fiber running straight to you or something like that. I am wondering what kind of internet package i should expect to have in order to run a canadian server from my house.... how much data is being used by the 104th or 51st servers? what about the going ugly server? is home location a bad idea? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
X-man Posted August 30, 2011 Posted August 30, 2011 (edited) 51st is running 50/50 Mbit (no cap) on both our servers IIRC. I have no idea how much data we use TBH, but it's not reaching 50 MBit for sure :) Edited August 30, 2011 by X-man 64th Aggressor Squadron Discord: 64th Aggressor Squadron TS: 135.181.115.54
Sleem Posted August 30, 2011 Posted August 30, 2011 This is usage from the Going Ugly server for one day. Note that it is a 5 minute average so I've no idea what the peak throughput is. Total bandwidth for a month is currently still less than 100GB. Although the server is intended to be available 24/7 it does crash quite a lot, so there is some downtime. Home location is possible depending on your ISP and package; particularly upload speed and bandwidth. It will impact your electricity bill! ;) Good luck! :thumbup:
GGTharos Posted August 30, 2011 Posted August 30, 2011 But this is meaningless without knowing how many players there are at the peak times :) [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Sleem Posted August 30, 2011 Posted August 30, 2011 But this is meaningless without knowing how many players there are at the peak times :) You have already answered that part of the original question. EtherealN's answer assumes you know the average number of clients per second over a period of a month! My post gives you an idea for usage of an open server
sobek Posted August 30, 2011 Posted August 30, 2011 Sorry to be the semantics nazi once again, but you have to differentiate between data volume and (colloquially) connection speed. (At least in Austria) Any connection you would want to use for a server (basically enthousiast home user packages to open end) does not have a cap on volume, there are caps on the bit rate, however (which is governed by the bandwidth, among other connection parameters; bandwidth!=bitrate). I'd definately go for a package that is not capped on transfer volume, as you might get a lot of that. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
MonnieRock Posted November 9, 2011 Posted November 9, 2011 Hello Everyone, I am thinking to build a server for DCS:A10-C at home. Will this connection be enough to offer the community a decent playing enviroment? Thank you, Monnie Rack Rig: Rosewill RSV-L4000 | Koolance ERM-3K3UC | Xeon E5-1680 v2 @ 4.9ghz w/EK Monoblock | Asus Rampage IV Black Edition | 64GB 2133mhz | SLI TitanXP w/ EK Waterblocks | 2x Samsung 970 EVO Plus 1TB | Seasonic 1000w Titanium | Windows 10 Pro 64bit | TM Warthog HOTAS w/40cm Extension | MFG Crosswind Rudders | Obutto R3volution | HP Reverb
Sleem Posted November 9, 2011 Posted November 9, 2011 Those speeds are fast enough, so should be ok as long as you don't have a data allowance/limit. You may find 100-200gb of data per month is used. Bear in mind that if you use the connection for other things this may affect the server. Best of luck!
Moa Posted November 9, 2011 Posted November 9, 2011 Monnie, great to have another A-10C server about. In my experience running the stallturn server where clients are connecting at 256/128 kB/s (as they should be) then you will get 8 players per 1 MB/s up. This means your current connectivity should have good connections for around 32 players. When lightly loaded your server is likely to use 1-2 GB/day (60 GB/month). If your server is very popular then you can expect a multiple of that (100-200 GB/month, as Sleem pointed out). Hope that helps your planning.
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