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Posted (edited)

Here is a screen shot of all the exports.

This is a screenie of the 2 1920x1080 monitors in a vertical config. I have edited the cockpit default view config to show from the bottom of the Hud up.

I placed the Ekran in the right spot for my setup. The PVI and UV26 are just placed on the right for testing purposes right now.

Thanks for all your help Hellfrog!!!

 

6324131293_c8ce692628_b.jpg

 

Here is my code so far:

_  = function(p) return p; end;
name = _('Airdogs Pit');
Description = 'AirdogsPit'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width = 1920;
         height = 1080;
         viewDx = 0;
         viewDy = 0;
         aspect = 1.77777777777778;
    }
}
Shkval =
{
    x = 575;
    y = 1152;
    width = 930;
    height = 345;
}
ABRIS =
{
    x = 1675;
    y = 1461;
    width = 754;
    height = 495;
}
UV26 =
{
    x = 2400;
    y = 1090;
    width = 220;
    height = 110;
}
PVI =
{
    x = 2400;
    y = 1250;
    width = 224;
    height = 75;
}
EKRAN =
{
    x = 1750;
    y = 1200;
    width = 235;
    height = 80;
}
UIMainView = Viewports.Center

Edited by airdog

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted
.........

 

Great info, thanks a lot.

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

Posted (edited)

we need to find the math logic for x and y coordinates in config/monitorsetup lua file vs real physical x and y on screen...

 

maybe in relation with aspect ratio as defined in options.lua ?

not simple !

Edited by C6_Hellfrog
Posted
we need to find the math logic for x and y coordinates in config/monitorsetup lua file vs real physical x and y on screen...

 

maybe in relation with aspect ratio as defined in options.lua ?

not simple !

Hellfrog I agree it would be nice to find out but I have stared at these numbers I use and can't find anything that makes sense.

Hell, my A10 file uses a negative number for the Left MFD.... figure that one out.

All I do know is that on my setup I have to double the width of an export to get a perfect square, this applies to BS2 as well as A10 for my setup.

Below is an example from my A10 setup

_ = function(p) return p; end;
name = _('Airdogs Pit');
Description = 'Indicators configured with Easy Monitor Setup'
Viewports =
{
Center =
{
 x = 0;
 y = 0;
 width = 1920;
 height = 1080;
 viewDx = 0;
 viewDy = 0;
 aspect = 1.77777777777778;
}
}
RIGHT_MFCD =
{
 x = 1890;
 y = 1143;
 width = 860;
 height = 430;
}
LEFT_MFCD =
{
 x = -830;
 y = 1143;
 width = 860;
 height = 430;
}

Good luck. if this mystery can be solved it would be possible for EMC to be fixed.

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted

I have a four monitor setup and span three 1920x1080 with the game and then put the Shkval on the fourth (yet to get this working in BS2). I remember modifying a .lua file for BS1 that enabled you to zoom out further as when spanning three monitors the default setting on the furthest possible zoom out has your nose pressed against the HUD. Does anyone know where that setting is in the BS2 .lua files.... im hunting and if i find it i will post back.

[sIGPIC][/sIGPIC]

Posted
spikenet your BS2 Helios profile does not work in multiplayer on other servers only when I run my own server .????

 

It seems to be a Helios issue. Gadroc will hopefully be looking into it this weekend.

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted
HERE is a link to a fix to get Helios working in BS2 multiplayer. Unbelievable how easy a fix it is too. This also works for A10 if you have the same issue.
  • Like 1

Airdog

| Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S|

 

http://www.blackknightssquadron.com/

Posted

could you please post your screens res and relative position,

and your numbers in your config/monitorsetup ?

 

Download my profile, the screen lua is included.

Posted

Spikenet's profile on a side by side config. Sorry for the shaky video, was recording with iphone and just got done doing 2 hours of yard work, hand is still shaky from the damn weedeater.

 

 

I'm envious of the touchscreen :)

 

I've got some changes in mind for version 1.1, nothing major just tweek the interface a bit and fix up to comms a bit more.

  • 1 month later...
Posted (edited)

Any idea why I'm not getting anything on my second monitor?

 

I have both active in my nVidia control panel (Vista 64), desktop extended. My primary display is 1920x1080 and secondary is 1920x1200, which is physically to my right, but below in my display configuration.

 

I have used Notepad++ to edit one of the default .lua files. Simply:

 

_  = function(p) return p; end;
name = _('JK_Custom01');
Description = 'right side 1920x1200 for MFCDs'
Viewports =
{
    Center =
    {
         x = 0;
         y = 0;
         width  = 1920;
         height = 1080;
         viewDx = 0;
         viewDy = 0;
         aspect = 1920/1080;
    }
}

LEFT_MFCD =
{
    x = 0;
    y = 1080;
    width = 960;
    height = 1200;
}

RIGHT_MFCD =
{
    x = 960;
    y = 1080;
    width = 960;
    height = 1200;
}

UIMainView = Viewports.Center

 

I have Full Screen unchecked. I get nothing at all on the second display. I can see my mouse cursor flowing between the two screens just fine.

 

What am I doing wrong?

Thanks!

 

 

EDIT: I got it working! What I was missing was entering my TOTAL RESOLUTION in the resolution field in the Options screen. 1920x2280.

Edited by Rangoon
Posted
Set Y coordinates to 0 of the left and right MFCD's.

 

Thanks for the reply, but my 2nd display is actually configured to be below my primary, which is why my Y has to be 1080 or more. I figured out my problem, though:

 

What I was missing was entering my TOTAL RESOLUTION in the resolution field in the Options screen. 1920x2280.

Posted

Hello folks!

I'm trying to setup my 2 Lilliput UM-70 LCDs as Shkval and Abris, but without luck.

My prim monitor is 1920*1200 and both Lilliputs are 800*480.

The Issue is - there nothing shown on Lilliputs after fly started. There just wallpaper and yellow cursor cross if I moving mouse out of the main screen.

 

Could you please take a look?

 

Here my MonitorSetup for any case:

 

 

 

_ = function(p) return p; end;

name = _('My');

Description = 'my'

Viewports =

{

Center =

{

x = 0;

y = 0;

width = 1920;

height = 1200;

viewDx = 0;

viewDy = 0;

aspect = 1.6;

}

 

}

LEFT_MFCD =

{

x = 1920;

y = 800;

width = 800;

height = 480;

}

 

RIGHT_MFCD =

{

x = 1920;

y = 0;

width = 480;

height = 800;

}

 

UIMainView = Viewports.Center

 

 

 

"Total resolution" in Option.lua - just disappearing after game run.

Всех убью, один останусь!

Posted

Help!

 

A really newbie on this amazing sim and the learning curve i really hard.

After a lot o reading and tries i can´t figure out how to make it work correctly. My history:

 

I have 2 monitors: 1st on the left 1920x1080 and the 2nd on the right 1280x1024 and want to configure the 2nd to show the shkval (LMFCD) and the abris (RMFCD) (maybe another instruments if could). I have the desktop stretched and the resolution in Eyefinity is 2560x1024 and 60hz for both. The options.lua in BS2 i found in C:\Program Files\Eagle Dynamics\DCS Black Shark 2\MissionEditor\data\scripts, is that the one i need to change? I know that i need to create a .lua file in the monitor setup folder too. The main dificulty i think is because of the diferent resolution of the monitors.

 

Really like the one created by spikenet showed in this thread http://forums.eagle.ru/showthread.php?t=80921&page=4 where he said: "Awesome work guys. I've got my profile working as I always wanted.. flares, PVI and Ekran!" Congrats!

 

Any help will be much appreciated and sorry abou my poor english. Thanks.

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