Froglips Posted November 3, 2011 Posted November 3, 2011 (edited) Exactly the same monitor set-up. Exactly the same Monitor options.lua I have tried full screen, windowed, every possible resolution from 1920 x 1200 to 2944 x 2280. I cannot get the ABRIS or Shkval to appear anywhere outside of their places on the cockpit. Suggestions? Hmmm, have to run windowed to export? Yea, it works. Frame rates are nothing to write home about in windowed mode. Edited November 3, 2011 by Froglips 1 Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
spikenet Posted November 3, 2011 Posted November 3, 2011 (edited) I read that the name of them has changed to look here. I'm sure one of the default screen scripts has it detailed. Edited November 3, 2011 by spikenet
airdog Posted November 3, 2011 Posted November 3, 2011 Here is my setup works great windowed mode required This is a over/ under setup total res 1920x2160 Helios works in single player. No luck in multi player yet. Probably going to have to wait for Gadroc to figure it out. _ = function(p) return p; end; name = _('Airdogs Pit'); Description = 'AirdogsPit' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.77777777777778; } } Shkval = { x = 575; y = 1152; width = 930; height = 345; } ABRIS = { x = 1675; y = 1461; width = 754; height = 495; } UIMainView = Viewports.Center 1 Airdog | Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S| http://www.blackknightssquadron.com/
C6_Hellfrog Posted November 3, 2011 Posted November 3, 2011 in the install files of the complete bs version (not the patch) there is no more shkval and abris lines but LEFT_MFCD = and RIGHT_MFCD = lines... didn't tested it personnaly as I still haven't activated neither bought. 1
Froglips Posted November 4, 2011 Author Posted November 4, 2011 Hmmm, actually either name set LEFT_MFCD or SHKVAL, RIGHT_MFCD or ABRIS will work. Just won't work on full screen. I was getting better framerates with BS1 and SoftTH v2.07. I haven't played A-10C since the 1.09 update that messed up Helios. I thought I remembered that you could export MFDs in full screen mode. Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
Froglips Posted November 4, 2011 Author Posted November 4, 2011 Airdog, I added UIMainView = Viewports.Center to my monitor config. Now BS2 won't boot. What is this line supposed to do? _ = function(p) return p; end; name = _('Airdogs Pit'); Description = 'AirdogsPit' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.77777777777778; } } Shkval = { x = 575; y = 1152; width = 930; height = 345; } ABRIS = { x = 1675; y = 1461; width = 754; height = 495; } UIMainView = Viewports.Center Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
C6_Hellfrog Posted November 5, 2011 Posted November 5, 2011 some questions : is it the options.lua in mission editor/data/script the good one ? do you have this problem or a soluce : no way to sse my mouse cursor over BS2 window... no way to switch from full screen to windowed...
airdog Posted November 5, 2011 Posted November 5, 2011 the Uimainview line forces windows like the multiplayer window to one screen so it doesnt span all the other screens. Not sure why it would crash your game Airdog | Asus ROG Strix Z370-E Mobo | i7 8700K @ 4.7 | 32 GB DDR4@3200mhz | Gigabyte 2080Ti OC 11GB| Samsung M.2 960 Evo 250Gb and 500Gb | Win10 Pro | Hotas Warthog #02743 | Track IR 5 | Toshiba 47" 120hz LED | Acer 23" Touchscreen | HELIOS |Oculus Rift-S| http://www.blackknightssquadron.com/
Froglips Posted November 5, 2011 Author Posted November 5, 2011 the Uimainview line forces windows like the multiplayer window to one screen so it doesnt span all the other screens. Not sure why it would crash your game Yea. Seemed odd to me too. Maybe a SoftTH thing. I will try it without SoftTH. Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
Froglips Posted November 5, 2011 Author Posted November 5, 2011 some questions : is it the options.lua in mission editor/data/script the good one ? do you have this problem or a soluce : no way to sse my mouse cursor over BS2 window... no way to switch from full screen to windowed... I don't think so Frog. The options.lua in that folder doesn't get updated with any changes I make. Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
GregP Posted November 5, 2011 Posted November 5, 2011 Froglips, if all you want to export is the ABRIS and Shkval, I'd recommend using SoftTH alone. That's what I'm doing, exporting them to 2 7" USB monitors, and it works just fine, pretty much exactly analogous to A-10C (I just copied my SoftTH config file and multimonitor file over, modified the options.lua in C:\Users\Greg\My Documents\Saved Games\DCS BS2\Config, and everything just worked). BTW, that UIMainView line only actually does what it's supposed to for multimonitor setups that run via Eyefinity or Nvidia Surround -- doesn't do anything under SoftTH, at least in my experience. So, if it's crashing your game, I'd just take it out altogether--you won't be losing anything.
Ranger79 Posted November 7, 2011 Posted November 7, 2011 I have two monitors side by side, (2 1920x1080's) here is my setup, waiting for HELIOS to get fixed, but this makes a world of difference in seeing targets: _ = function(p) return p; end; name = _('Nick'); Description = 'Nick Pit' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1080; viewDx = 0; viewDy = 0; aspect = 1.77777777777778; } } Shkval = { x = 1944; y = 30; width = 930; height = 645; } ABRIS = { x = 3070; y = 30; width = 754; height = 954; } UIMainView = Viewports.Center [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series
Froglips Posted November 7, 2011 Author Posted November 7, 2011 GregP, Which version of SoftTH are you running? 2.05, 2.06, or 2.07? I have four monitors, a 26" 1920 x 1200 camera view, a 21.5" Helios, and two USB monitors, a 10.1" FOR THE Shkval and a 9" for the Abris. Post your SoftTH config, and monitor.lua so I can see you set up. I just copied over my A-10C set-up and poof no go. I am going to reload BS2 and start from scratch. Something has gotten porked I think. Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
Froglips Posted November 7, 2011 Author Posted November 7, 2011 Ranger79, Nothing wrong with Helios. I am running it (or was before I porked my setup). What are you having trouble with? Kurt "Froglips" Giesselman wishing someone would do a two seat sim like LB2...I ain't much of a pilot but I am a helava good shot. System specs: Asus Sabertooth 990FX, AMD FX 4170, 16GB DDR3 RAM, 2 x Palit 560Ti 2GB video cards SLI, TIR 4, 26" main display, 21.5" Helios display, 10" Shkval display, 9" ABRIS display, XKeys Pro panel, Copy Cat Controls cyclic/collective w/custom KA-50 head/rudder
MTFDarkEagle Posted November 7, 2011 Posted November 7, 2011 I copied my coordinates straight from BS1, and the config/softth straight from A-10C and it worked first time. Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread
GregP Posted November 7, 2011 Posted November 7, 2011 GregP, Which version of SoftTH are you running? 2.05, 2.06, or 2.07? Post your SoftTH config, and monitor.lua so I can see you set up. I just copied over my A-10C set-up and poof no go. I'm running 2.07; my config.SoftTHconfig: [main] renderResolution=5430x1080 nonlocalFormat=RGB16D keepComposition=0 smoothing=1 debugD3D=0 zClear=1 vsync=0 tripleBuffer=0 screenshotFormat=bmp dllPathD3D9=auto dllPathDXGI=auto dllPathD3D11=auto [overrides] forceResolution=0 antialiasing=0 anisotropic=16 processAffinity=1 FOVForceHorizontal=0 FOVForceVertical=0 [head_primary] sourceRect=1355,0,1920,1080 screenMode=1920x1080 [head_1] ; Autodetected as \\.\DISPLAY2 at NVIDIA GeForce GTX 470 devID=1 sourceRect=3350,0,1280,1024 transportResolution=1280x1024 transportMethod=auto noSync=0 [head_2] ; Autodetected as \\.\DISPLAY3 at NVIDIA GeForce 8400 GS devID=2 sourceRect=0,0,1280,1024 transportResolution=1280x1024 transportMethod=nonlocal16d noSync=1 [head_3] devID=3 sourceRect=4630,0,800,480 transportResolution=800x480 transportMethod=nonlocal16d noSync=1 [head_4] devID=4 sourceRect=4630,480,800,480 transportResolution=800x480 transportMethod=nonlocal16d noSync=1 Multimonitor file: _ = function(p) return p; end; name = _('1Camera+MFCDs'); Description = 'One monitor configuration' Viewports = { Center = { x = 0; y = 0; width = 4630; height = 1080; viewDx = 0; viewDy = 0; aspect = 4.148148; } } LEFT_MFCD = { x = 4760; y = 0; width = 540; height = 480; } RIGHT_MFCD = { x = 4760; y = 480; width = 540; height = 480; } UIMainView = Viewports.Center options.lua: ["graphics"] = { ["VSync"] = true, ["multiMonitorSetup"] = "1camera+mfcds", ["color"] = "32", ["heatBlr"] = 1, ["scenes"] = "high", ["water"] = 1, ["fullScreen"] = true, ["visibRange"] = "High", ["treesVisibility"] = 6000, ["aspect"] = 2.97872, ["haze"] = 1, ["shadows"] = 1, ["TranspSSAA"] = false, ["effects"] = 3, ["textures"] = 2, ["lights"] = 2, ["MSAA"] = 2, ["height"] = 1080, ["civTraffic"] = "low", ["HDR"] = true, ["clutterMaxDistance"] = 500, ["width"] = 5430, }, -- end of ["graphics"]
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