TDBONE1 Posted December 20, 2011 Share Posted December 20, 2011 about a year ago i was talking to some people about DX11 and the game engine i was told there was going to be a patch coming that added multi-core or multi-thread support. just wondering what is the status of this? btw i know about the sound having its own core. that is not what im talking about. 1 Link to comment Share on other sites More sharing options...
EtherealN Posted December 20, 2011 Share Posted December 20, 2011 TDBONE1, do not post new threads in the official updates section. Thread moved. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
Arkle Posted December 20, 2011 Share Posted December 20, 2011 TDBONE1, do not post new threads in the official updates section. Thread moved. Dude, chill out? Keep in mind forum posters are paying customers who support your livelihood? 3 Link to comment Share on other sites More sharing options...
Medic88 Posted December 20, 2011 Share Posted December 20, 2011 Dude, chill out? Keep in mind forum posters are paying customers who support your livelihood? And he as a moderater was simply pointing out that you don't post in that area. Was not rude and nor did he come across as angry or arrogant 1 Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted December 20, 2011 Share Posted December 20, 2011 about a year ago i was talking to some people about DX11 and the game engine i was told there was going to be a patch coming that added multi-core or multi-thread support. just wondering what is the status of this? btw i know about the sound having its own core. that is not what im talking about. I don't think that was ever going to be part of a patch. Basically the situation is, as I understand it, is the new EDGE terrain engine for Nevada will be using DX11 (Not so sure about Multi-threading). Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
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