evilbadger Posted September 16, 2005 Posted September 16, 2005 Hi! The most time I played air to ground missions, but now I want to try air to air too. I decided to start with the F15 and I think I'm able to fly it and find some targets. But I'm getting in troubles when it comes to a dogfight. I don't know what to do... I mean, turning the plane in the enemy direction and firing a Sidewinder isn't the way it's meant to be done, is it? What to do in a dogfight? Thanks :) badger
ФрогФут Posted September 16, 2005 Posted September 16, 2005 May be it will stupid, but: "Roll over, spin round, to come in behind them Move to their blindsides and firing again" © Iron Maiden Try not to miss the moment of enemy's missile launch. "Я ошеломлён, но думаю об этом другими словами", - некий гражданин Ноет котик, ноет кротик, Ноет в небе самолетик, Ноют клумбы и кусты - Ноют все. Поной и ты.
enigma6584 Posted September 16, 2005 Posted September 16, 2005 Hi! The most time I played air to ground missions, but now I want to try air to air too. I decided to start with the F15 and I think I'm able to fly it and find some targets. But I'm getting in troubles when it comes to a dogfight. I don't know what to do... I mean, turning the plane in the enemy direction and firing a Sidewinder isn't the way it's meant to be done, is it? What to do in a dogfight? Thanks :) badger LOL. There is a bit more to it than that. What you ask is something that takes years of practice to learn in the real world. They write books about this stuff. You have a lot of reading to do. Good luck. I would suggest you start at the link below. The site is Fighter Tactics Academy. http://www.saunalahti.fi/~fta/index.htm Good luck.
GGTharos Posted September 16, 2005 Posted September 16, 2005 Not really, doesn't take years. First, become a good stick: Search for 'being a good stick in LOMAC' at simhq.com. Get and read Robert Shaw's Fighter Combat - that's /all/ about dogfighting. Combine this with understanding the geometry of dogfighting - circles (planes fly in circles in dogfights - they'll do other things too, but whatever they DO, it's always flying ON PART OF A CIRCLE ... so understand circles WELL. Understand what they look like on paper, understand whhat happens when you're flying on the same circle as your opponent or if your circle is offset, or if the circles are of different size, and understand WHAT IT LOOKS LIKE THROUGH THE CANOPY. Watch the plane's aspect. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
evilbadger Posted September 16, 2005 Author Posted September 16, 2005 Circles, BFMs, corner velocity ... It's driving me crazy. Thanks for the links, I'm sure I'll need some time to get it.
SUBS17 Posted September 17, 2005 Posted September 17, 2005 Check the training missions on FC, it explains some of that. You also need Trakir for dogfighting properly. [sIGPIC] [/sIGPIC]
britgliderpilot Posted September 17, 2005 Posted September 17, 2005 Mmmmn . . . . . "need" is relative. For other references, I keep pointing to PapaDoc's stuff, originally written for Flanker 1.5. Old, in some cases out of date, but fun and still mostly accurate. Find it here: http://www.papadoc.net/FlamingoSu27Homebase.htm Beware old broken links - the ones that work are good. http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
ARM505 Posted September 17, 2005 Posted September 17, 2005 Papadoc.......jeepers, remember the good-ol' flame fests on comp.sys.ibm.pc.games.flight-sim??? Brings back memories...
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