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Posted

Did I do something wrong Something is causing my lock to not function properly I checked and double checked for anything that "I know of what to do but here is what you guys can do for me find out what I did wrong." what symble is displayed in my hud? and what does it mean?

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Posted
Did I do something wrong Something is causing my lock to not function properly I checked and double checked for anything that "I know of what to do but here is what you guys can do for me find out what I did wrong." what symble is displayed in my hud? and what does it mean?

 

It's too dark to be able to lock, just keep the gate on the target manually and shoot that way.

Always remember. I don't have a clue what I'm doing

Posted
so I can't lock anything at night?

 

You won't get the TA (locked message) no, just put the gates on the target and fire, works fine. Or you can use illumination rockets but they're even worse than normal rockets.

Always remember. I don't have a clue what I'm doing

Posted
so I can't lock anything at night?

 

When it's dark, no - you cannot lock anything. Use illumination rockets to attack targets at night.

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Posted (edited)
now here's something that inevitably almost always happens, I'm leveled to the horison but this happens to me

 

Pull and hold the knob with the right mouse button and it'll right itself.

Edited by Rotareneg
Posted
What are the Illumination rocket symble when your in the ka 50 for the maintainance team

 

S-8OM

 

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Posted
does the ka 50 blackshark dcs 1 carry those? or do I have to get mig support?

 

1.02 does yes, the original one does as well I think. Inaccurate as hell though.

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Posted

They're pretty accurate if you know how to use them :)

 

There is a particular range at which they must be launched, and you can use pitch to put'em up high enough. Unfortunately the 'correct distance' is something that isn't recorded in the manual - it's something you have to find out and figure out on your own. IIRC it's about 3km, but I could be wrong.

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Posted

Cant comment on accuracy of iluminating rockets but just thought i'd mention that they are employed differently than an offensive rocket. I'm gonna give it a test to see if there is a much better illuminated area when fired as recommended. doh! GGTharos replied while i was checking the manual. So what he said.

Employing illuminating rockets S-8O (OM)

The illuminating rockets S-8O (OM) are intended to improve the efficiency of the aviation and other armed forces in night conditions. The warhead includes a parachute system, candle torch, fuse, retarder and igniter. 17 seconds after rocket’s launch the candle’s igniter activates, the torch is separated from the rocket and the parachute system deploys. The burning torch free-falls 35 seconds on a parachute at average descent rate of 8,3 m/s and illuminates the area.

The candle torch separates the rocket flies at range of about 7 km, in 17 seconds from launch. This should be taken in consideration during aiming.

To achieve optimal illumination over the target is necessary to launch the rocket in such way that the torch should separate exactly over the target at altitude from 500 to 1000 meters.

For that is necessary to launch the rockets from the estimated point, 7km range to target, with 15…20 degrees pitch up toward the target.

It is recommended to launch the rockets in short burst, on the Weapons control panel the ripple quantity selector must be in LO position. Thus will be launched 2 rockets per salvo.

Posted
They're pretty accurate if you know how to use them :)

 

There is a particular range at which they must be launched, and you can use pitch to put'em up high enough. Unfortunately the 'correct distance' is something that isn't recorded in the manual - it's something you have to find out and figure out on your own. IIRC it's about 3km, but I could be wrong.

 

But I don't...

Always remember. I don't have a clue what I'm doing

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