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Posted

:music_whistling:

Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit

Posted

We dont want a gui server application. We want a dedicated server that can run without a GUI and can be managed remotly. No graphics at all, just the multiplayer server connection and kick, ban, vote and admin functions. No GUI please

 

(HJ)

Posted (edited)

Personally I think that a simple, Minimizable GUI that shows all the information for each player. Allows you to Kick, Ban players, Change General Server information and other admin commands.

GUI's just make it easier when doing things server side, by all means if you want to use commands that function should also be available

 

Or

 

A Web Interface on a chosen port so when the ip is put into a web-browser and the port an administrator can login and edit the game settings there and maybe a Live map with info about all the players.

 

 

All it needs to be is something like this (The Live for Speed Server GUI)

 

e9svsw.jpg

 

Several tabs that have editable settings

 

A GUI would have very little effect on me because I have a 32GB Ram 8 Core Server :)

Edited by Stealthbird97
Posted

A "dedicated" server should just sit in a server site somewhere running the application and all management and changes should be done remotly, html or any other app.

 

A GUI based server will allways require access to the local desktop to change som stuff even after a finished install.

 

(HJ)

Posted (edited)

As I've mentioned before I'm working on a (limited-scope) modern jet sim myself. I considered using a HTTP-based server (using the excellent Google Web Toolkit) but decided not to. To make an useful (and secure) web-based program requires use of an application container, such as Apache Tomcat. Setting this up is not that hard, but too much if you are not used to it. The Jetty embeddable server is an alternative, but to be honest I'm not that fond of it (compared to Tomcat). Presenting a web interface means more hassle for deployment.

 

In the end I decided to make a GUI for the server using the Swing toolkit (which I find very powerful and very productive) since I can bundle this as a single file - which makes deployment very easy.

 

I considered making a 'headless' version, that would run from the command-line only. This has advantages if you are making thousands of servers but these days being headless has little advantage for the small number of game servers.

 

What does make a difference is a server that doesn't require a DirectX 9 capable card with at least 512 MB of VRAM. Not having this requirement means you can run in a virtual machine and is vastly cheaper than running a LockOn/DCS server where you need to co-locate a machine that has a decent 3D card onboard (costs around US $100/month).

 

Fortunately DCS has been moving towards a server mode that can run in 2D - I think a 3D card is still needed for installation (although I haven't confirmed this).

Edited by Moa
Posted
A "dedicated" server should just sit in a server site somewhere running the application and all management and changes should be done remotly, html or any other app.

 

A GUI based server will allways require access to the local desktop to change som stuff even after a finished install.

 

(HJ)

 

A GUI Doesn't require local access. There is something called Remote Desktop for Windows Server R2. Which is what what my server runs, and there is SSH Clients for Linux users.

 

Of course if you were using a linux OS without a GnomeGUI you would have to use a command based one.

Posted
We dont want a gui server application. We want a dedicated server that can run without a GUI and can be managed remotly. No graphics at all, just the multiplayer server connection and kick, ban, vote and admin functions. No GUI please

 

(HJ)

 

I would like this very much!

Achieving World Peace - One 2000lb JDAM at a time.

 

Intel i7 9700K, 32GB Corsair Vengeance DDR4 3200Mhz , ASUS ROG STRIX GTX 1080 TI OC, Thrustmaster HOTAS Warthog, Saitek Pro Rudder Pedals, Oculus Rift S.

~

Proud Member of the 62nd Fighting Falcons

~

 

 

[sIGPIC][/sIGPIC]

Posted
We dont want a gui server application. We want a dedicated server that can run without a GUI and can be managed remotly. No graphics at all, just the multiplayer server connection and kick, ban, vote and admin functions. No GUI please

 

(HJ)

 

+1

Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit

Posted
Hello

 

Does anyone know when DCS will be releasing a GUI Server Application so I can run a 24/7 Game on my Server Computer.

 

Regards

 

Stealthbird97

 

Check in two weeks!

:pilotfly:

PVAF

"A fighter without a gun... is like an airplane without a wing" dedicated to F-4 Phantom

Posted
A GUI Doesn't require local access. There is something called Remote Desktop for Windows Server R2. Which is what what my server runs, and there is SSH Clients for Linux users.

 

Of course if you were using a linux OS without a GnomeGUI you would have to use a command based one.

 

The 'Linux' based system for remote access is called VNC. VNC works on Windows and Macs too. So you don't need your servers to be 'headless' anymore (that is, command-line only).

Posted
The 'Linux' based system for remote access is called VNC. VNC works on Windows and Macs too. So you don't need your servers to be 'headless' anymore (that is, command-line only).

 

Cool.. I hate Linux with all my heart, so I wouldn't care at all if it wasn't Linux compatible.

 

Down with Command Line/Terminal Up with GUI's!

 

Can't wait for the Dedicated server GUI to be made :)

Posted
The 'Linux' based system for remote access is called VNC. VNC works on Windows and Macs too. So you don't need your servers to be 'headless' anymore (that is, command-line only).

To be exact, VNC is system for desktop sharing. It does not support multiple concurent users, having their own independent desktops. For true multi-user remote access there is telnet/ssh (or X-window/X11). And VNC is not "linux based", but rather an application ported to linux.

 

Anyway, having graphics interface on server is very very bad idea. Windows or X-window, they are both crappy sources of instability, security leaks and other problems...

Posted
Windows or X-window, they are both crappy sources of instability, security leaks and other problems...

 

I'd rather have a GUI

 

Windows Remote Desktop is secure enough for me.

Posted

Or how about one login with Windows Remote Desktop. More than one admin don't need to be logged in at a time. And even with teamviewer each admin wouldn't be able to do anything at the same time as another.

Posted

keep_alive

 

Or how about one login with Windows Remote Desktop. More than one admin don't need to be logged in at a time. And even with teamviewer each admin wouldn't be able to do anything at the same time as another.

 

I use Teamviewer and a simple Autoit script to restart it when (not if) it crashes. Here it is if you want to improve it.

keep_alive.zip

Posted
Well Remote desktop is just easier for me as it doesn't require any extra memory usage and it doesn't crash.

Of course it DOES require extra memory. As soon as you try to connect to server, there must be "Remote Desktop Services" (and a few dependencies) running on target system. It is set as "manual" in default windows configuration which means it is not started during boot-up, but whenever needed...

Posted
Of course it DOES require extra memory. As soon as you try to connect to server, there must be "Remote Desktop Services" (and a few dependencies) running on target system. It is set as "manual" in default windows configuration which means it is not started during boot-up, but whenever needed...

 

Yes whereas team-viewer is running all of the time and so uses more memory.

Posted

I do not use TeamViewer, but I doubt it must be running all the time. For example, VNC-server can be controlled the same way as any other windows service (manual/automatic/disabled). If you set it up as "manual" (which is Windows' cryptic label for "on demand"), it is started only when needed...

Posted

Been using VNC & Teamviewer for years, altough past years I've preffered TV over VNC, its response feels a bit better, feels like less latency.

Both can be installed and wait for incoming requests.

Just make sure you configure it in a secure manner, so only the people who are supposed to have access, has it.

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

Posted
Been using VNC & Teamviewer for years, altough past years I've preffered TV over VNC, its response feels a bit better, feels like less latency.

Both can be installed and wait for incoming requests.

Just make sure you configure it in a secure manner, so only the people who are supposed to have access, has it.

 

But with team-viewer you have to deal with what it would be like if you were looking at it.

If the servers graphics card is only a small resolution like 640x480, you have to deal with looking at a 640x480 window even though your screen is 1920x1080 whereas RDC auto adjusts to your own screens resolution. Not to mention More secure if you use SSL connection and no lag at all due to internet speed.

Posted

Yes, definitively - I was just recomending on what you can do today.

 

What we want is of course something without GUI, all of us server administrators. ;)

But ED cannot rebuild the game engine core in a whim like that - to be frank, time and resources, and they need to make money to stay in business. It's easy to see other priorites which is more important.

 

Instead we're seeing things change as part of the evolution of the series.

Meanwhile - you can choose between how to remote your server using RDP/VNC/Teamviewer and such products.

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

Posted

Sorry for my ignorance here, i'm not a coder but couldn't they just copy and paste the code for the multi-player server and get it to just run the server without the game bit. So the current Multi-player screen without the game.

 

Anyway other people said they have been working on a GUI Server for the game.

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