izt_is Posted April 13, 2012 Posted April 13, 2012 Hey guys, I've just installed black shark 2. I run all the highest settings at 1920x1080, with Tree Shadows off and 4XAA Specs: i7 860 12Gb DDR3 Ram GTX 560 Ti Factory OC'ed Windows 7 64bit Latest Nvidia drivers The game is generally smooth all the way, I didn't check the fps. But whenever I shoot rockets at city buildings, the frame rate slows to a crawl (I reckon below 8fps) and stutters like a slide show. Do you guys know what settings I should reduce to avoid this? (although I guess I usually don't shoot rockets at buildings, this was just something I found out at random while trying the Instant Mission....)
beers Posted April 14, 2012 Posted April 14, 2012 How fast is your CPU? That's a 2.8 from the factory, and that is a bit slow for DCS. Overclock? It looks like people can get 3.6 or more from that, and DCS should run pretty smooth with that. If you cannot get any more speed out of your CPU, you might consider setting distance at medium (presuming you have it at high) 2600K @ 4.2GHz, MSI P67A-GD55, 16GB G.Skill @2133 , GTX 970, Rift, SSD boot & DCS drive [sIGPIC][/sIGPIC]
izt_is Posted April 14, 2012 Author Posted April 14, 2012 How fast is your CPU? That's a 2.8 from the factory, and that is a bit slow for DCS. Overclock? It looks like people can get 3.6 or more from that, and DCS should run pretty smooth with that. If you cannot get any more speed out of your CPU, you might consider setting distance at medium (presuming you have it at high) Yeap it's a 2.8 when all 4 cores are running and 3.2 when a single core is running. Is it really the CPU? Never thought a quad core i7 would have issues even if the clock isn't > 3.0 Ghz....
213 Posted April 15, 2012 Posted April 15, 2012 i7 and i5s are more than enough. it's the game engine that's outdated not the cpu. there's no need whatsoever to overclock an i7.
izt_is Posted April 15, 2012 Author Posted April 15, 2012 algorithms written in the game require to be setup in multi-threading(forcing more than one core.) environment...which isn't possible with the code therefore you face that problem.By the way my friends i was wondering if you set the priority of the game to Above High from the process list in the task manager doesn't that help to avoid that problem? I'll have to try this. Thanks for the suggestion!
Slayer Posted April 15, 2012 Posted April 15, 2012 Try these links for a solution: http://forums.eagle.ru/showthread.php?t=76046 http://forums.eagle.ru/showthread.php?t=68060 Even though they are regarding A-10 it's the same engine so...give it a try [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
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