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Posted

I have a surround sound system hooked up to my computer and I also have a USB headset to communicate for Teamspeak. The headset I use is an actual civilian aviation headset which has noise cancelation on it via usb jack.

 

What I'd like to do is have engine and environmental noises go to the surround sound. Other noises like missile tone, warning, and cockpit alerts I want to go to my headset (I'm assuming it like that in real life as well). I didn't see a way to do it in prefernces. Is there a way to do it via a lua file some where?

Coder - Oculus Rift Guy - Court Jester

Posted (edited)

Sounds like an interesting setup! I thought the master warning sounds were not through the headset, what if you're in a jumbo jet and the pilot has taken his headset off for a moment?

 

I've only ever setup the headset for teamspeak and the game through speakers. I'd be interested if you really can do this. I thought windows only supported using one sound device or another... I've also tried to output sound to both my USB headset and speakers at the same time but couldn't figure it out.

Edited by Wichid

Lyndiman

AMD Ryzen 3600 / RTX 2070 Super / 32G Ram / Win10 / TrackIR 5 Pro / Thrustmaster Warthog HOTAS & MFG Crosswind Rudder Pedals

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