Jump to content

Recommended Posts

Posted (edited)

Hi,

 

In A-10 we could set up our monitors to put the MFD's on a second monitor.

 

In P-51D what sort of items can we configure using the .lua files?

 

It would be good to be able to put the kneeboard on a seperate screen.

 

Cheers!

Edited by Skoshi Tiger
Posted

Although no MFD or navcomputers is present to export, I was kind of

hoping that at least the Kneeboard would be exportable to a different monitor.

That would not in any way spoil the sim, as a kneeboard

would be visibel all the time anyway. And it seems like many have extra monitors available tat could be used for that purpose.

Could contain mapinfo like now, and pages with engine manifold limits ect.

 

Mikael

Posted

Yes, would be nice.

 

For A-10 I have a 27" monitor and a 24" touchscreen under it, but I have no idea how to set up for the Mustang to use the upper monitor and the lower one for the instruments. Setting the resolution to 1920x2160 crashes the game.

 

Any solution for me until we wait for exports and helios profiles ?

Posted

thats interesting tom as I have my a10 monitor config working and a res of 1680x2070,

it shows the normal screen upto loading game then the adjusted res with the pic centered between the screens, obviously I cant try a10 but the monitor setup seems to be active.

Are you using your monitor setup lua file ?..

I just copied mine from a10 to world and all seems fine so far..

AMD A8-5600K @ 4GHz, Radeon 7970 6Gig, 16 Gig Ram, Win 10 , 250 gig SSD, 40" Screen + 22 inch below, Track Ir, TMWH, Saitek combat pedals & a loose nut behind the stick :thumbup:

Posted

Make sure that you have fullscreen unchecked in the video options. If it is checked than any multi-monitor resolution will crash the sim.

Why is the rum always gone!?!?!?!

Posted (edited)

Thanks for the 'uncheck full screen' tip!

 

I've had limited success with the following .lua script.

The Center viewport works OK (some aspect issues) but the second screen is blank.

 

I guess without knowing what UI viewports we can actually use, what their names are and their functions it's a bit hard.

 

---------------

_ = function(p) return p; end;

name = _('Camera + RMFCD(on bottom)');

Description = 'Right MFCD on the bottom and camera on the top center'

Viewports =

{

Center =

{

x = 0;

y = 0;

width = 1680;

height = 1050;

viewDx = 0;

viewDy = 0;

 

}

}

RIGHT_MFCD =

{

x = 328;

y = 1050;

width = 1024;

height = 768;

}

UIMainView = Viewports.Center

 

------------

 

 

 

Cheers!

Edited by Skoshi Tiger
Posted

Mhh, got an hour time to check. Result: I have it working with SoftTH in fullscreenmode. Only after quitting a flight and going to the mainmenu WORLD crashes shortly. But inflight everything is fine. Too bad the 24" touch has a much nicer picture than the 27" screen.

Only with the lua/settings I have had no success.

 

Very nice: In the lower monitor I have the gauges and knobs and with the touchscreen i can switch them all , have only to concentrate with TackIR. Great outview in the Mustang with the 2 screens.

 

Cheers

Tom

Posted

Ooop! Got my x's and Y's mixed up for my MFCD

it should have been

-----

RIGHT_MFCD =

{

x = 1050;

y = 328;

width = 1024;

height = 768;

}

-----

 

When I run it like that and toggle the knee pad I get the top of the kneepad in the bottom right of the center view and part of the bottom of the kneePad in my second monitor.

 

Is there any config setting that tells DCS world where the knee pad goes?

 

might have to go diving into the configs tonight!

Posted (edited)

There is every file in DCS World that has *kneeboard within its workings...

 

Maybe someone with better knowledge can make an export script.. way beyond my lua knowledge.

 

kneeboard.png

Edited by MadTommy

i5-3570K @ 4.5 Ghz, Asus P8Z77-V, 8 GB DDR3, 1.5GB GTX 480 (EVGA, superclocked), SSD, 2 x 1680x1050, x-fi extreme music.



TM Warthog, Saitek combat pro pedals, TrackIR 4

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...