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Posted

Don't know if this is just me, my graphics card settings, or what. It seems the normal mapping on the internal pilot moves on the ground with the wheels rotation when you're rolling. If I'm stopped, it's fine, as soon as I start rolling, it looks like my guy's flightsuit is flapping vigorously in the wind... :D In the air it doesn't happen, only on the ground while rolling, which leads me to believe it's the wheels animation that's causing this. Very peculiar, but I haven't heard anyone else mention this yet, so I'm not sure if it's an actual bug or just me.

 

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

Not just you Blaze, I've noticed it too. First time I saw it the canopy was open and I thought "Wow, ED even has a propwash model for the flight suit" :lol:

Posted

it looks cool. it probably doesn't happen in the air because your canopy's down.

 

open it up and see if it still behaves that way.

 

edit: nvm, it looks like a bug.

Posted

Connected to wheel movement while on ground, not canopy or air. Bug indeed.

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

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