DDSSTT Posted June 7, 2012 Posted June 7, 2012 This is not a bug or a problem, but I do not know where else to ask my question except maybe in the mods section. I like the head movement but is there a way to tone it down a bit in particular the vertical head movement in relation to positive G's. To me it feels like when I pull 4+ G's my players point of view is in his "stomach". [sIGPIC][/sIGPIC] http://www.csg-2.net/
PeterP Posted June 7, 2012 Posted June 7, 2012 (edited) Yeah - I know what you mean -- sometimes it looks like your neck is really weak. A: Are you looking for a "user-friendly answer" ?! - there is no option in-game B: Do you want to tweak it and you are able to tweak it via a file-editor ?- and maybe get lost in the rabbit-hole ?! Than choose your answer and I will tell you tomorrow how to tweak the head movement - just be prepared to have many try'n'errors until it will feel "right" for you ( this also depends heavy on your used monitor-size and head-position...) ... I just ask you because it would make no sense for me to write several pages for a guide , if you just say that this is too much work for you. Edited June 7, 2012 by PeterP
DDSSTT Posted June 7, 2012 Author Posted June 7, 2012 I am always up for a challange! Bring it! and thanks! [sIGPIC][/sIGPIC] http://www.csg-2.net/
PeterP Posted June 7, 2012 Posted June 7, 2012 (edited) this means B ?... if "B" is your option: Get yourself a proper file-editor (Notepad++) and examine the Eagle Dynamics\DCS World\Config\View\View.lua especially between line #188 and line #198 Edit: (sorry I have to go sleep now - we will meet again on this channel in about 30houers.) but in the meantime: try to tell me as precise as you can what is worrying you the most. And try to express it in X/Y/Z/Roll movement . Edited June 8, 2012 by PeterP
DDSSTT Posted June 8, 2012 Author Posted June 8, 2012 (edited) Y axis. More so the downward movement of your view point when pulling the stick aft. Also, I have and "HEART" Notepad++ Thanks again Edited June 8, 2012 by DDSSTT [sIGPIC][/sIGPIC] http://www.csg-2.net/
PeterP Posted June 10, 2012 Posted June 10, 2012 (edited) Sorry! Seems that I was too optimistic as I promised to find a fix. I was very certain that it is buried somewhere in the View.lua Especially in this function at line #232: head_roll_shaking = true head_roll_shaking_max = 30.0 -- 30.0 head_roll_shaking_compensation_gain = 0.3 -- 0.3 But didn't made a significant change -whatever I tried. Maybe someone will come up soon with a solution to turn it down a little. But to give you a cold comfort:P... - When you think that you have problems... see what I'm struggling with :D : Fine-tune FFB gun effect for the Su-25T ... I'm still searching for a solution :) Edited June 10, 2012 by PeterP
Recommended Posts