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  • ED Team
Posted

Not sure this is something new, but just more apparent now that we are at ground level more, but destroyed vehicles on AI paths cause huge headaches for our poor AI troops. I can understand in a tight area the vehicle having a tough time getting around vehicle wreckage (although I would like to see the ability to push lesser vehicles out of the way by heavier vehicles) but when a unit is in a wide open field following a road and comes up on wreckage it should be able to adjust easily.

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  • 3 months later...
Posted

Path finding is a big problem still. You can see it clearly when you create a path that goes over a bridge and the path actually draws a loop in front of the bridge before it goes over the bridge. Crazy and a pain in the A#! Please fix soon.

I was in Art of the Kill D#@ it!!!!

  • 5 weeks later...
Posted

yeah, i got the same problem yesterday!

 

dcs_2012_11_28_23_59_17_77.jpg

 

dcs_2012_11_28_23_59_26_71.jpg

 

i am not real sure, but the first vehicle in each line, which give me trouble was a Stryker!

Playing: DCS World

Intel i7-13700KF, 64GB DDR5 @5600MHz, RTX 4080 ZOTAC Trinity, WIN 11 64Bit Prof.

Squadron "Serious Uglies" / Discord-Server: https://discord.gg/2WccwBh

Ghost0815

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