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Add Radio item trigger fault


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Running DCS: World 1.2.0.3205 with A-10, BS2 and Combined Arms modules installed.

 

I've set up a trigger in game to add a radio item to scrable a Combat Air Patrol to the RED team, and I also have one added in exactly the same way for the BLUE team as shown here:

 

ME.png

 

It appears that setting the COALITION: condition is having no effect however.

 

The result is that both sides see two radio messages, but the messages do work correctly. If the Red team selects the first message, it scrambles the RED CAP as it should. If the RED team select the second message it does nothing whereas if the BLUE team selects the second message, the BLUE CAP scrambles and selecting the first message does nothing.

 

Screen_120721_144826.jpg


Edited by Highwayman-Ed

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You cannot assign the F10 radio message to a particular player at the moment. Also in multiplayer the Host has to play and be alive to action any F10 radio messages. If the host dies then the F10 menu does also unless you check to see if he dies in your triggers and redo the all of your radio item add 's


Edited by Druid_

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Time More than 1 second usually works best for single player mission.

 

For multiplayer missions its best to base it on when an aircraft spawns in. Make a giant trigger zone covering most of the map, and use a switched condition for "Unit in zone"

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