Razor5-1 Posted July 23, 2012 Posted July 23, 2012 Hi, I'm hoping somebody can help me. How do I set up a trigger so that when a bridge is destroyed an event will take place? I can't find it in the builder as a condition. thanks.
Speed Posted July 23, 2012 Posted July 23, 2012 (edited) Hi, I'm hoping somebody can help me. How do I set up a trigger so that when a bridge is destroyed an event will take place? I can't find it in the builder as a condition. thanks. Slmod is a multiplayer server mod that will allow this: http://forums.eagle.ru/showpost.php?p=1514039&postcount=239 Only the server needs to have the mod installed. The functions to use would be slmod.mapobj_dead_in_zone or slmod.mapobj_destroyed slmod.mapobj_dead_in_zone is easier to use, and it's a newer function. Just place a trigger zone around the bridge, and call the slmod.mapobj_dead_in_zone function. I will be adding a few more example missions in just a short while to the Slmod thread there, one of which will use slmod.mapobj_dead_in_zone (as well as others). People also use to do things like hide an infantry unit under the bridge, but I think that's an ugly solution. Also, it's possible to kill the infantryman but not the bridge, especially since ED increased the hit points on most buildings a patch or two ago. Edited July 23, 2012 by Speed Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
HiJack Posted July 23, 2012 Posted July 23, 2012 That is great Speed! I need to test this asap. Do I need the Slmod installed on the client where I develop my missions?
Speed Posted July 23, 2012 Posted July 23, 2012 Whoops, that link I gave earlier was the wrong page, look here instead: http://forums.eagle.ru/showpost.php?p=1514039&postcount=239 Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
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