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Posted

Hi, I'm hoping somebody can help me. How do I set up a trigger so that when a bridge is destroyed an event will take place? I can't find it in the builder as a condition.

thanks.

Posted (edited)
Hi, I'm hoping somebody can help me. How do I set up a trigger so that when a bridge is destroyed an event will take place? I can't find it in the builder as a condition.

thanks.

Slmod is a multiplayer server mod that will allow this:

http://forums.eagle.ru/showpost.php?p=1514039&postcount=239

 

Only the server needs to have the mod installed.

 

The functions to use would be slmod.mapobj_dead_in_zone or slmod.mapobj_destroyed

 

slmod.mapobj_dead_in_zone is easier to use, and it's a newer function. Just place a trigger zone around the bridge, and call the slmod.mapobj_dead_in_zone function.

 

I will be adding a few more example missions in just a short while to the Slmod thread there, one of which will use slmod.mapobj_dead_in_zone (as well as others).

 

People also use to do things like hide an infantry unit under the bridge, but I think that's an ugly solution. Also, it's possible to kill the infantryman but not the bridge, especially since ED increased the hit points on most buildings a patch or two ago.

Edited by Speed

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

Posted

Whoops, that link I gave earlier was the wrong page, look here instead: http://forums.eagle.ru/showpost.php?p=1514039&postcount=239

Intelligent discourse can only begin with the honest admission of your own fallibility.

Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/

Lua scripts and mods:

MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616

Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979

Now includes remote server administration tools for kicking, banning, loading missions, etc.

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