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Posted

Hello,

 

Could someone post a dummy DCS World collision model sample for beginners ?

 

I guess it needs more than tagging some parts with 'TYPE = "collision_shell";'

I had a look in the edm files and all the parts I tagged with "collision_shell" appear as model::ShellNode

I noticed in the ka-50 edm file some parts appear as "model::SegmentNode" (or somethinng like that) and I was unable to get one single part to appear as "segmentnode" in my file.

 

I guess more type commands are needed for the collision model.

 

The complete structure of the collision model needs to be explained.

 

I feel like sending a message in a bottle...

 

Thanks.

Posted

Check out this thread for some starter points on collision models.

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

Posted

When you get tired of typing all those in try this here, would be cool to hear if something doesn't work as it should so I can fix it.

http://forums.eagle.ru/showthread.php?t=92933

4790K@4,6Ghz | EVGA Z97 Classified | 32GB @ 2400Mhz | Titan X hydro copper| SSD 850 PRO

____________________________________

Moments in DCS:

--> https://www.youtube.com/user/weltensegLA

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WELD's cockpit: --> http://forums.eagle.ru/showthread.php?t=92274

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