Derk Posted November 5, 2012 Share Posted November 5, 2012 Hi there, I'm still pretty new to the mission editor and need some help on the following: I noticed i can't make an aircraft take-off again after it has landed, but i want to have this aircraft make several runs, much like the way helicopters can do now with the 'land' function. I was able to build a simple ferry type flight using this and have the helicopter move flag values from one zone (and flag) to another. Now i want an aircraft to land at an airport, transver the assigned value to a flag, then after some time have it reset to its original position to simulate another flight of supplies coming in. I got the flight working so far, but after i deactivate the unit, it won't activate again, it just dissapears for the remainder of the mission. Is this a limitation to the trigger system or is it me? I have the activation looking continuously for the condition of flag 2 = off, wich is set on mission start (to allow first activation, wich works and also sets flag 2 = on), deactivation and upon death, but she won't re-activate. Thanks for putting up with my questions. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Druid_ Posted November 5, 2012 Share Posted November 5, 2012 Once a group is de-activated it cannot be activated again. This is a limitation of the miz editor. The best you can do to simulate is to note where it taxied into and shuts down then deactivate it and immediately activate a new unit in its place. i7-7700K : 16Gb DDR4 2800 Mhz : Asus Mobo : 2TB HDD : Intel 520 SSD 240gb : RTX 2080ti: Win10 64pro : Dx10 : TrackiR4 : TM Warthog : ASUS ROG SWIFT PG348Q Link to comment Share on other sites More sharing options...
Derk Posted November 5, 2012 Author Share Posted November 5, 2012 Thank you, i'll stick to helicopters then. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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