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Posted

hello

 

is it possible to remove a plane from client menu in multiplayer if a plane has been killed or crashed ?

for example, 3 A10 slots are available at the begining of a mission. I take 1, but i m killed. So, when I go back to the breifing menu, i d like to see only 2 slots now available.

Like this, ''life'' are not infinite.

 

thanks for help

Posted

Not in the way you want it to work. However airbases can now have "resources" so if you wanted a finite number of aircraft spawns for the A-10C you can just set the airbase to have x A-10Cs.

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Posted

Also possible to set up a warehouse to resupply the airfield and with some fiddling you can for example have the A-10 supply restocked after XX minutes

Posted

You can also "deactvate grop" after a certain condition has been met.

 

I think there is something possible with triggers that triggets "on eject" , you can use that to inccrease a flag and once it hits 5 (4 times ejected) you can deactivate a group.

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