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Posted (edited)

Happypants and I were testing why the load-times were so long and we did not come to a conclusion but have narrowed it down to BS-2 being the pain in the arse. here are the test times Starting with DCS World+A-10c+FC3 first adding each module after and retesting::book:

 

DCS WORLD/A-10c/FC3: 25 seconds

 

Adding CA: 28 seconds

 

Adding P-51: 36 seconds

 

And finally Adding BS-2: 2 minutes and 12 seconds:doh:

 

Of course if you have only DCS World installed buy its self the time is going to decrease. If the time is to much for you to bare I would install the individual game seperated from DCS world. EX: A-10c standalone, BS-2 Standalone, etc. Now that defeats the purpose of world don't it.:doh:

Now with that being said, I asked Mustang if it could be the Starforce. He said it most likely would be the reason of the times increasing, well that makes sense, but I think there is a file for BS-2 causing the issue, that the DEVS NEED TO FIX. I know they are busy and probably backed up atm, but the more they fix these little problems the game should run smoother and smoother. I don't mind if they add to the game but I rather see them fix the things that are broken first.

 

Testing was done on a standard HD not at all high performance, actually the opposite w/ Windows 7 ultimate 64bit w/16gb of ram.

Edited by [Knight]
TYPO
Posted

maybe before fixing a 2 minutes wait... that pearhaps is hardware related performance* they could have some more important fixes to archive ;)

 

 

 

*(my PC takes less than 20 seconds to load A10C+KA-50+CA in World...)

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted
I think some people mentioned that with SSD's they were still getting half way OK load times, so it's possible real fast/slow disks will speed up or drag out load times.

 

that is what I meant to say, but was really explain worse in my last post :).

ChromiumDis.png

Author of DSMC, mod to enable scenario persistency and save updated miz file

Stable version & site: https://dsmcfordcs.wordpress.com/

Openbeta: https://github.com/Chromium18/DSMC

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

Posted
I don't mind if they add to the game but I rather see them fix the things that are broken first.

 

Note: there's more than one person working at ED.

Each person has specific specialities.

This means that at any given time, some will be working on fixes in their fields while others will be working on features in their fields. Surely you don't want, for example, a GUI programmer fixing flight model bugs?

 

I'll test this out a bit and see if I can replicate and isolate it.

[sIGPIC][/sIGPIC]

Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер

Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog

DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules |

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| Life of a Game Tester
Posted

I have also noticed the drastic improvement of loading times. Excellent work guys!

DCS A10C Warthog, DCS Black Shark 2, DCS P51D Mustang, DCS UH-1H Huey, DCS Mi-8MTV2 Magnificent Eight, Flaming Cliffs 3, Combined Arms

 

System: Intel i7 4770k @4,2GHz; MSI Z87-G65; 16GB DDR3 1600 MHz RAM; 128GB SSD SATA3 (system disk); 2TB HDD SATA3 (games disk); Sapphire Radeon R9 290 Tri-X; Windows 7 64bit

Flight controls: Thrustmaster HOTAS Warthog; Saitek Pro Flight Combat Rudder; TrackIR 5; Thrustmaster F16 MFDs; 2x 8'' LCD screens (VGA) for MFD display; 27'' LG LCD full HD main display

Posted

Im sorry to say, but Im still on 2 1/2 minutes after the last update. Having all modules installed, I noticed, that it takes 2/3 of the time with the splashscreen at idle. It clearly is looking/searching for something, wich is not there and then times-out...The actual mission loading is very much ok. Im did not have that with 1.2.1.

 

I will try the mentioned workaround, but that is not a permanent solution. Im on win8, but I dont think it has to do with this, because the actual sim runs extremely well....

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