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Posted

Is there any chart about weapon ranges?

I found one in the Hot Tips Thread, but the numbers seem to be outdated.

It says every tank has a range of 2400m.

But my group of T-72 fires at a range of 5 km and more.

Are the values you find on wiki more accurate in the sim?

 

I want my tank group to hold just outside weapons range of the enemy and let them designate the targets for CAS flights

"Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler."

http://www.space-view.net

Posted

Sorry, I have no idea about the ranges or how you can find it out... Detection and engagement range are two different things as well and I think they partially depend on the "skill" level of the unit.

 

You can try working with "ROE", rules of engagement settings. You can use them as triggered actions. :)

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System specs:

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Posted

Yes, have solved it with ROE until I find out the ranges. Also "solves" the problem with the very limited ammo. Tanks will not shoot until they reach the last waypoint, there they will battle with the tanks, on their way they let the A-10s do the work

"Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler."

http://www.space-view.net

Posted (edited)

I don't know about a table of ranges, but you can find the values for each individual unit in their corresponding lua file, for tanks they would be located in

 

DCS World\Scripts\Database\vehicles\Tanks

 

Excerpts from T-55 file, for example;

GT.WS.maxTargetDetectionRange = 6000;

...

--GT.WS[1].LN[3]
__LN = add_launcher(GT.WS[ws], __LN); -- HE rounds
__LN.type = 6;
__LN.distanceMin = 300;
__LN.distanceMax = 8000;
__LN.PL[1].ammo_capacity = 14;
__LN.PL[1].shell_name = {"UOF_412_100HE"};
__LN.customViewPoint = { "genericTankred", {-4.0, 0.3, 0 }, };

The process of going through the files of all the units in your mission is a bit fiddly, but there is definitely some useful info there that may even help understand the behaviour of the AI to some extent. :)

Edited by mjeh
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