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Posted

Hello,

No matter what i try i cant get the monitor setup as how i want it to be.

My plan was to have 3 mainscreens running DCS 3x [ 1920x1080 ] 1x27 inch 2x23 inch i think DCS and windows sees these screens as same size .

And i have a touchscreen witch should run Helios. 1x [ 1366x768]

 

 

i modified the Monitorsetup lua file:

 

 

_ = function(p) return p; end;

name = _('Triples');

Description = 'Configuration with 3 identical monitors each with its own camera'

Viewports =

{

Left =

{

x = 0;

y = 0;

width = 1366;

height = 1080;

viewDx = -1;

viewDy = 0;

aspect = 1,778645833333333;

},

 

Center =

{

x = 1366;

y = 0;

width = 5760;

height = 1080;

viewDx = 0;

viewDy = 0;

aspect = 5,333333333333333;

},

 

Right =

{

x = 7126;

y = 0;

width = 1366;

height = 768;

viewDx = 1;

viewDy = 0;

aspect = 1,778645833333333;

}

}

 

 

UIMainView = Viewports.Center

 

--------------------------------------------------------------------------------------------------------------------Option lua file

 

 

 

 

options =

{

["difficulty"] =

{

["padlock"] = true,

["easyRadar"] = false,

["miniHUD"] = false,

["birds"] = 0,

["optionsView"] = "optview_all",

["permitCrash"] = true,

["immortal"] = false,

["easyCommunication"] = true,

["map"] = true,

["radio"] = false,

["labels"] = true,

["tips"] = true,

["cockpitLanguage"] = "english",

["units"] = "imperial",

["easyFlight"] = false,

["altTrimmingMethod"] = false,

["externalViews"] = true,

["iconsTheme"] = "nato",

["fuel"] = false,

["weapons"] = false,

["setGlobal"] = true,

["geffect"] = "realistic",

}, -- end of ["difficulty"]

["graphics"] =

{

["shadowTree"] = false,

["sync"] = false,

["multiMonitorSetup"] = "Triples",

["color"] = "32",

["heatBlr"] = 0,

["scenes"] = "high",

["water"] = 2,

["fullScreen"] = true,

["visibRange"] = "High",

["aspect"] = 6,598148148148148,

["haze"] = 1,

["shadows"] = 2,

["TranspSSAA"] = true,

["cockpitShadows"] = false,

["width"] = 7126,

["effects"] = 3,

["MSAA"] = 3,

["height"] = 1080,

["HDR"] = 0,

["civTraffic"] = "",

["lights"] = 2,

["clutterMaxDistance"] = 0,

["textures"] = 2,

["treesVisibility"] = 6000,

}, -- end of ["graphics"]

["views"] =

{

["cockpit"] =

{

["mirrors"] = false,

["reflections"] = false,

["russianHud"] = false,

["avionics"] = 0,

}, -- end of ["cockpit"]

}, -- end of ["views"]

["sound"] =

{

["world"] = 0,

["radioSpeech"] = true,

["cockpit"] = 0,

["volume"] = 0,

["headphones"] = 0,

["music"] = -12,

["subtitles"] = true,

["gui"] = 0,

}, -- end of ["sound"]

["miscellaneous"] =

{

["headmove"] = false,

["force_feedback_enabled"] = true,

["f5_nearest_ac"] = true,

["f11_free_camera"] = true,

["synchronize_controls"] = false,

["accidental_failures"] = false,

["f10_awacs"] = true,

["Coordinate_Display"] = "Lat Long",

}, -- end of ["miscellaneous"]

} -- end of options

 

--------------------------------------------------------

 

 

After configuring the files ive started the game Changed the monitor options choosing triples [My lua file]

the aspects adjusted it self.

and i put the screen size at 7126x1080

but DCS rejected my settings.

 

i choose diffrent ways of setting this up but no luch so if any body could help out i would appriciate it .

 

Thx

options.lua

Triples.lua

Posted (edited)

Your edit of Monitor lua file is all wrong

 

Are the 3x 1920x1020 monitors grouped (eyefinity)? Also how are your monitors configured in Windows Display Options (are they side by side)?

 

If not the monitor on which Center viewport is on has to be most top/left monitor and set as Main display in windows monitors configuration. And you don't need to manually edit Options/lua file.

 

There are a few guides and many, many threads on same this, can you check them first, surely you will find what you are doing wrong as same questions have been asked many times (and answered many times as well)

 

Also this is in wrong section of the forums :) (nothing to do with 3rd party projects)

Edited by Kuky

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted (edited)

Oke thx for your help

As you can see iam a junior member so i need to learn and find my way around this forum i had difficulties finding my own post again.

Annyway,

Yup they r grouped with eyefinity. side by side

But what is wrong with my lua file ?

Edited by Clyber
Posted

Alright, if the 3 monitors are grouped in Eyefinity then you need to use these values:

 

Left =

{

x = 0;

y = 0;

width = 1920;

height = 1080;

viewDx = -1;

viewDy = 0;

aspect = 1,7777777778;

},

 

Center =

{

x = 1920;

y = 0;

width = 1920;

height = 1080;

viewDx = 0;

viewDy = 0;

aspect = 1,7777777778;

},

 

Right =

{

x = 1920*2;

y = 0;

width = 1920;

height = 1080;

viewDx = 1;

viewDy = 0;

aspect = 1,7777777778;

}

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

Posted

He did say the 3 were set in an eyefinity group so it's treated as one monitor as far as the games care

 

3 viewports will kill your FPS. You should be able to pick your res (5880 x 1080) in the DCS config screen, set for single monitor and off you go.

 

The touchscreen for Helios is a whole separate issue.

[sIGPIC][/sIGPIC]

 

System Specs

 

Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit

 

Posted
He did say the 3 were set in an eyefinity group so it's treated as one monitor as far as the games care

 

Yes the game will see the monitors as one but the monitor lua file will need different settings if they are not grouped.

 

With grouped monitors you can have Left viewport on left monitor, with individual/ungrouped monitors, the Center viewport has to be on left monitor.

PC specs:

Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR

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