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Posted

To elaborate further on the difference between the two.

 

- The IR-jammer (who spoofs Infra Red ("heat-seeking") missiles by moving a IR-light from one side to the other back and forth) you can pretty much turn on at the start of the mission and keep it on til you finish. Not sure if this would be advisable in real life though, would probably be overheating-issues and such.

 

- The ECM on the other hand you shouldnt use all the time but only sometimes. One way they work is by transmitting radio-light into the enemys radar receiver (ground, air and missiles) and therefore overloading them. It's a little like shining a flashlight into someones eyes. They may have a little difficulty looking your way, but they will be very aware of your presence.

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DCS AJS37 HACKERMAN

 

There will always be bugs. If everything is a priority nothing is.

Posted
It's a little like shining a flashlight into someones eyes. They may have a little difficulty looking your way, but they will be very aware of your presence.

 

Well , thats a damn brilliant way to explain that :thumbup:

Posted

Except Radio and Light are in different parts of the spectrum. It's like saying "My sound system can produce awesome high low-frequecy sounds from this awesome sub-tweeter!". It's a "wait. wut?" thing.

 

But the "pitch black night and everyone has flashlights" analogy is one of the best ever to explain what's going on in the RF spectrum in the battlespace.

Posted

But the "pitch black night and everyone has flashlights" analogy is one of the best ever to explain what's going on in the RF spectrum in the battlespace.

 

In case of noisejamming, yes. In case of other jamming modes, the analogy becomes weird, because the flashlight is suddenly able to fake its own position and speed.

Good, fast, cheap. Choose any two.

Come let's eat grandpa!

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