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Posted (edited)

After the mission stared,there are no any ammunition be mounted on any of the 11 stations,or there are no ECM pod be mounted on a-10c.The JTSN (Jettison) Arm Switch on CMSP, it's function will failed.

 

If A-10c mounts the ammunition and ECM pod together ,Its function is normal.

 

The buttons on Intercom Control Panel ,it's function fails too.

 

version:1.2.2.7570

Edited by loo_ohs

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  • 4 weeks later...
Posted

No

 

...

 

Perhaps properly explaining what you mean (Hint: How to report a bug) would elicit a more satisfactory response from this generally very helpful community.

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Posted (edited)
No

 

...

 

Perhaps properly explaining what you mean (Hint: How to report a bug) would elicit a more satisfactory response from this generally very helpful community.

 

1.With no ECM pod,star a mission,A-10C is born,then check the JTSN Arm switch' funtion.It is on CMSP.You will find it failed.

 

2.With no any ammunition (such as "cbu-xx,gbu-xx,AGM-XX,TGM-XX,MK-XX,rockets"etc),star a mission ,A-10C is born,then check the JTSN Arm switch' funtion.It is on CMSP.You will find it failed too.

 

3.With no ECM pod and no any ammunition (such as "cbu-xx,gbu-xx,AGM-XX,TGM-XX,MK-XX,rockets"etc),star a mission ,A-10C is born,then check the JTSN Arm switch' funtion.It is on CMSP.You will find it failed too.

 

4.Only when you mount zhe ECM pod and ammunition (such as "cbu-xx,gbu-xx,AGM-XX,TGM-XX,MK-XX,rockets"etc) together ,star a mission ,A-10C is born,the JTSN Arm switch. funtion is normal.

Edited by loo_ohs

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Posted

So, what you're saying is that the CMS Flare jettison switch doesn't work? I'm rather struggling to work out what is is you are actually saying.

 

Is the perceived issue still present in 1.2.3?

 

Please follow the instructions in the they'd linked by PhoenixBvo and post a track etc. it's rather difficult for people to help you or answer your question if you do not provide the necessary information.

 

 

Posted

Have just tested this in 1.2.3 release and it works fine.

 

So once again, you need to be clearer about what you think is actually wrong, and provide a track etc.

 

 

Posted
So, what you're saying is that the CMS Flare jettison switch doesn't work? I'm rather struggling to work out what is is you are actually saying.

 

Is the perceived issue still present in 1.2.3?

 

Please follow the instructions in the they'd linked by PhoenixBvo and post a track etc. it's rather difficult for people to help you or answer your question if you do not provide the necessary information.

 

The perceived issue is still present in 1.2.3.

 

TRK files was updated.

w+e+t2.trk

w+e+t.trk

t+e.trk

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Posted
The perceived issue is still present in 1.2.3..

 

Ok. And what exactly do you think is wrong? I've tested the CMS jettison switch in 1.2.3 and it works as it should.

 

Can't view your tracks as at work, but even if I could it'd be helpful to know what to look for.

 

 

Posted
Ok. And what exactly do you think is wrong? I've tested the CMS jettison switch in 1.2.3 and it works as it should.

 

Can't view your tracks as at work, but even if I could it'd be helpful to know what to look for.

 

I use the mission editor, create a plane, start the game. In some mounts (custom) cases, the plane was born, I open CMS power, wait a minute, and then open JTSN. Flars should have all been discarded, but, I found that Flars does not be discarded.

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Posted

You have to move the CMS jettison switch and then start a flare program. Just moving the switch alone doesn't jettison flares, it only enables flare jett.

 

 

Posted
You have to move the CMS jettison switch and then start a flare program. Just moving the switch alone doesn't jettison flares, it only enables flare jett.

 

I'm sorry, my English is not good, may express not enough precision. I want to say, it is discarded function failure, not the Release function failure. In addition, the four function switchs, CMS power on, I also opened.

 

Please replay the TRK file that i updated.

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