NRG-Vampire Posted February 27, 2013 Posted February 27, 2013 i see we can find 3 (fuel?)tank objects and amunition depot next to warehouse object in static objects-warehouses "class" will we need to put all (3 type) objects onto airport ? fuel tanks for fuel of aircrafts ? amunition depot for weapons of aircrafts ? warehouse for new (respawn) aircrafts ? or what is the purpose of these new objects ? TY
Grimes Posted February 27, 2013 Posted February 27, 2013 The purpose of the new objects is to be a little more realistic. So you can have fuel actually stored in fuel tanks, weapons in ammo depots, etc. However each warehouse object is a "full" warehouse, so fuel tanks can "hold" B-52s, bombs, plus all the fuel in the world. I guess the idea is if you are going to bomb an enemies weapons supply, but you only have so many bombs and the resources are setup in a realistic way, your target will have a different effect on the enemy forces. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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