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Posted

I'd appreciate any comments on this ...

 

I build my own Black Shark missions and have a lot of experience with the editor. I recently put together a mission wherein my ship is outfitted with Vikhr's and rockets. I am used to the Vikhr being pretty reliable with only an occasional miss. In this mission only (others are fine using same loadout) I observe the following:

 

(1) With good lock and target within constraints, the first 3 or 4 missiles release fine but within about 2 seconds they simply evaporate from view. I see the trail during that time and then nothing.

 

(2) After that, a couple of shots simply miss as if I did not have a lock and they impact well to the side of the target.

 

(3) Finally I get some hits when starting to run low on missiles.

 

Similarly during onset of the engagement (against BMP's, Shilka's) the guided cannon is similarly inaccurate but later improves. When acting flaky all the rounds over-shoot the targets.

 

These are mostly moving targets but Moving Target confirmed engaged and I am careful to keep the helicopter facing the target so as to keep the laser in position. Perhaps some "realism" effect is going on but if so would like to know what it is.

I7-2600K@4322 MHz / Asus P8Z77 Deluxe

EVGA GeForce1080 SC Video

Samsung EVO 850 SSD / Dell U2711 monitor@2560X1440

Saitek X55 "Rhino" / Logitech G510

Win 10 Pro 64 bit

Posted
Could be strong crosswind? I guess posting a track would get you the best response.

Quite brilliant on your part. Much thanks. For this mission I had specified variable weather with quite a strong, gusty wind. I would have thought the Vikhr more reliable in such conditions owing to the laser homing but at the speed it is going one can imagine a course correction suddenly required nearer the target having a strong possibility of being too late or that at any time it could be pushed off course enough it loses sight of the laser altogether in which case it simply goes AWOL as I have observed. From what I can tell the acquistion "cone" is not that large.

 

When I turned off the wind Vikhrs became almost 100% accurate (only one near-miss out of the total which is reasonable) on each of three test flights. Of course, we would expect cannon rounds to be more affected because once in flight they are unguided.

 

In summary ... a reality effect.

I7-2600K@4322 MHz / Asus P8Z77 Deluxe

EVGA GeForce1080 SC Video

Samsung EVO 850 SSD / Dell U2711 monitor@2560X1440

Saitek X55 "Rhino" / Logitech G510

Win 10 Pro 64 bit

Posted

We've had a few threads about high winds and the Vikhr, especially after the BS2 campaign came out.

One option, if you have a strong crosswind, is to manually launch the missiles with the reticle pointing downwind. The wind catches the tail fins and tends to point the missile into the wind.

Posted
Quite brilliant on your part.

 

As much as I'd like to take credit, I think the knowledge comes from floating around the forums, but glad I could be of help!

Posted
As much as I'd like to take credit, I think the knowledge comes from floating around the forums, but glad I could be of help!

After 2 years flying this sim a lot I am still underestimating the depth of detail and accuracy.

 

Anyway, thanks again to you and to Seikdel for the help and tips.

I7-2600K@4322 MHz / Asus P8Z77 Deluxe

EVGA GeForce1080 SC Video

Samsung EVO 850 SSD / Dell U2711 monitor@2560X1440

Saitek X55 "Rhino" / Logitech G510

Win 10 Pro 64 bit

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