golfsierra2 Posted April 18, 2013 Posted April 18, 2013 Do you think, this could be accomplished? kind regards, Raven.... [sigpic]http://www.crc-mindreader.de/CRT/images/Birds2011.gif[/sigpic]
Madone Posted April 18, 2013 Posted April 18, 2013 Yes. Strike Posture Set CAS Center of Excellence Intel Core i5 4690k @4,6Ghz, Gigabyte GTX 970 OC, Gigabyte Z97-X, 16GB G Skill Sniper @2400, Samsung 860/850 EVO , Win 10 64 bits, Dual monitors 27"@144"Opentrack + TM Warthog + Saitek pro flight combat
blkspade Posted April 19, 2013 Posted April 19, 2013 At 3 FPS, and tons of lag. http://104thphoenix.com/
HiJack Posted April 19, 2013 Posted April 19, 2013 With a new dedicated server this should be possible. Also consider 64 bit coded server.
blkspade Posted April 24, 2013 Posted April 24, 2013 Well my frame rate concerns are more about how many jet models can be rendered on screen on most client computers. As it stands now 4-6 jets on the ground with their lights on proves to be a nightmare. I wouldn't expect that the engine would handle well in the air beyond 12 jets flying close enough to be rendered in full detail. That's assuming a 6v6 furball, cause a 12 ship in close formation would be insane. I actually think I want to see this now. http://104thphoenix.com/
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