Leysard Posted April 22, 2013 Posted April 22, 2013 How can I change GroupID and OwnID of aircrafts and helicopters at the beginning of mission ? Has it something to do with Callsigns ? Is it possible to change them with a "Perform Command/Run Script" at Initial Waypoint action (and then, what would be the sript) ? My problem is that several aircrafts start with what seems to be the same numbers and then, on TAD, I get units flashing on and off (obviously because same numbers are used somewhere). Thanks for help Win 10 | i7 8700 Coffee Lake OC @ 4.9Ghz | 32Go Ram | 1080Ti | DCS on SSD | Thrustmaster HOTAS Warthog | Saitek Rudder | TrackIr 5 Pro
ENO Posted April 22, 2013 Posted April 22, 2013 Hmmm, I think those conflicts are created by client aircraft- not the AI. You can "prepare mission" but to be honest there are more problems associated with that then they're worth... Might be worth putting in the briefing that people change to a particular group and then use the last two digits in their nose number for their own ID. "ENO" Type in anger and you will make the greatest post you will ever regret. "Sweetest's" Military Aviation Art
Grimes Posted April 22, 2013 Posted April 22, 2013 I'm not actually sure what governs the group and ownship ID that the AI use. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Leysard Posted April 23, 2013 Author Posted April 23, 2013 Resolved Win 10 | i7 8700 Coffee Lake OC @ 4.9Ghz | 32Go Ram | 1080Ti | DCS on SSD | Thrustmaster HOTAS Warthog | Saitek Rudder | TrackIr 5 Pro
Taproot Posted April 23, 2013 Posted April 23, 2013 Resolved How? :music_whistling: [sIGPIC][/sIGPIC]
Recommended Posts