Jump to content

Recommended Posts

Posted

So I wrote a mission that has 11 pilots that need to be rescued. Each one is transmitting on a frequency with a wav file of a SOS in morse code.

 

When I play the mission as single player, everything works great. I can tune into the ADF and find the pilots with the HUEY.

 

But when I host the mission from our dedicated server, it doesn't seem like the Huey's can pick up the frequency. The meter stays to the left the whole time. I copied the sound over to the server and re-checked that it was using the right file. When hosting Huey's connected still can't pick up the frequency.

 

Is there a trick to getting it to work. It's kind of crucial for the mission.

Coder - Oculus Rift Guy - Court Jester

Posted
Clients joining after start of the soundfile are not able to here it.

You should add a trigger to reset the Transmission.

 

What would that trigger typically look like Dragon?

Midnite Signature.jpg

Posted

Moi aussi. Was hosting an MP last night and some of the guy's couldn't pick up the FM ELT tone the units were sending. Is there a 'Player entered' trigger?

i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...