Mt5_Roie Posted May 25, 2013 Posted May 25, 2013 So I wrote a mission that has 11 pilots that need to be rescued. Each one is transmitting on a frequency with a wav file of a SOS in morse code. When I play the mission as single player, everything works great. I can tune into the ADF and find the pilots with the HUEY. But when I host the mission from our dedicated server, it doesn't seem like the Huey's can pick up the frequency. The meter stays to the left the whole time. I copied the sound over to the server and re-checked that it was using the right file. When hosting Huey's connected still can't pick up the frequency. Is there a trick to getting it to work. It's kind of crucial for the mission. Coder - Oculus Rift Guy - Court Jester
STP Dragon Posted May 25, 2013 Posted May 25, 2013 Clients joining after start of the soundfile are not able to here it. You should add a trigger to reset the Transmission. Homepage: Spare-Time-Pilots DCS:BlackShark v1.0.2: BLINDSPOTs EditorMod DRAGONs ArmA2-Sounds DRAGONs BS1 TRAININGPACK DRAGONs MISSIONPACK [bS & FC2] DCS:World: TM WARTHOG PROFIL FOR BS2 DRAGONs BS2_TRAININGPACK DRAGONs TRAININGPACK DRAGONs MISSIONPACK
Midnight Posted May 25, 2013 Posted May 25, 2013 Clients joining after start of the soundfile are not able to here it. You should add a trigger to reset the Transmission. What would that trigger typically look like Dragon?
Mt5_Roie Posted May 28, 2013 Author Posted May 28, 2013 Yeah interested as well what trigger would look like. Coder - Oculus Rift Guy - Court Jester
Stacker Posted May 28, 2013 Posted May 28, 2013 Moi aussi. Was hosting an MP last night and some of the guy's couldn't pick up the FM ELT tone the units were sending. Is there a 'Player entered' trigger? i7-4790K@4.7GHz : EVGA 1070 SC : 16GB Corsair Vengence Pro : 2xEVO 840 SSD : EVGA 850W PSU : CORSAIR H100i Cooler : ASUS Z97-AR MB : CORSAIR OBSIDIAN 750D FULL TOWER
Fuby Posted May 28, 2013 Posted May 28, 2013 Seems only the host hears the sounds at start.. you need to add a radio button for each client can turn it on once they enter.. least that seems to work for me.. http://forums.eagle.ru/showthread.php?t=105554 Games-Survival.com
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