Viperrm64 Posted May 25, 2013 Posted May 25, 2013 (edited) HI all at ED Forums, I wonder if any of you expert skinners can help a novice like myself.I'm using DXTBmp as PSD to DDS converter(used it in the days when I did repaints for FSX)on the new SU-27 PSD Template.I have a problem trying to change the nose cone(radome)from default white,i've tried colouring all the different layers and I also realise that this one texture(number 7)is 1024x1024 DDS whereas all others are 2048x2048.I have tried with and without alpha channel and all sorts of other combinations but to no avail it just comes out white every time on the finished skin. Can anyone help i'd be most grateful for your solutions. Thanks Rob. Edited May 25, 2013 by Viperrm64
joey45 Posted May 25, 2013 Posted May 25, 2013 (edited) I've just started colouring in the 27 and will have a looksie.. Unless someone else chips in with the answer. EDIT: I think it's on your end.. {"su27_tex07", 0 ,"Su27_tex07",false}; You should doubble check your folder/files. Edited May 25, 2013 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
ishtmail Posted May 25, 2013 Posted May 25, 2013 joey, that's wrong for so many reasons... you couldn't find an uglier shade of turquoise blue? Most programs do have an entire 16-million color RGB palette at their disposal :D :D DCS A10C Warthog, DCS Black Shark 2, DCS P51D Mustang, DCS UH-1H Huey, DCS Mi-8MTV2 Magnificent Eight, Flaming Cliffs 3, Combined Arms System: Intel i7 4770k @4,2GHz; MSI Z87-G65; 16GB DDR3 1600 MHz RAM; 128GB SSD SATA3 (system disk); 2TB HDD SATA3 (games disk); Sapphire Radeon R9 290 Tri-X; Windows 7 64bit Flight controls: Thrustmaster HOTAS Warthog; Saitek Pro Flight Combat Rudder; TrackIR 5; Thrustmaster F16 MFDs; 2x 8'' LCD screens (VGA) for MFD display; 27'' LG LCD full HD main display
Viperrm64 Posted May 25, 2013 Author Posted May 25, 2013 No sorry Joey tried that I just get the dreaded orange blank textures.I've checked and double checked my description file no problems as far as I can see. I'll keep listening out for an answer and i'll keep looking at it. Thanks for trying. Rob.
Viperrm64 Posted May 25, 2013 Author Posted May 25, 2013 Actually Joey you were right after all,I put my textures name in as follows: {"su27_tex07", 0 ,"Su27_tex07_RM7",false};and now thanks to you it works!! Thanks for your help and quick response. Rob.
Recommended Posts