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Posted
Concordo con phant riguardo l'adeguamento dei requirements, ma non capisco quei 120GB di spazio visto che si dovrebbe basare sul gioco base (senza mappe e moduli) a me con tutti i miei moduli arrivo preciso a 60 giga, non credo che normandia e nevada siano altri 60 giga...

Il Nevada sono 34GB...



[sIGPIC]https://forums.eagle.ru/signaturepics/sigpic128931_4.gif[/sIGPIC]

 

SO:Win10 64bit CPU:Intel i7 8700K@3.7 RAM:DDR4 46GB G.Skill Trident 3200MHz CL14 GPU:Nvidia EVGA GTX1080Ti FTW iCX MB:ASRock Z370 Extreme4 HDD:

512GB Samsung 970 PRO SSD M.2 NVMe + 250GB Samsung 850 EVO SSD + 2x500GB Seagate Barracuda 7200RPM

Posted

Così tanti?

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted

Non vedo fix per il loading infinito nei server...

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted
Aggiornato adesso, nel mio caso il fix è di circa 1.3Gb, niente da segnalare di anomalo..

 

 

:thumbup:

 

ahah a me era 650 MB spacchettato 800 circa... dovrebbero fare tipo la Bhoemia con arma 3 che quando fanno un update danno minimo e massimo del download, tipo ~400 to ~ 800 MB...

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted

 

Non vedo fix per il loading infinito nei server...

 

 

Non so se questo abbia a che fare con il problema che segnali:

 

 

NOTE: we hard working for memory leak solution.

 

 

Bye

Phant

AMVI

Posted

Mmm credo che sia riferito all'utilizzo abnormale della ram in multiplayer, però bhò il problema è conosciuto quindi si metteranno al lavoro per risolverlo presto, almeno spero...

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted

Io no 1-2 secondi e sono al desktop, ma anche prima. La difficoltà la trovo nel loggare nei server che ci mette molti minuti

 

Inviato dal mio SM-G310HN utilizzando Tapatalk

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted
Important info for server admins - IC check settings From Rik:

 

Some explanation about IC in 2.5:

 

Server creation window GUI is obsolete and has limited functionality, use text editor for Saved Games\DCS\Config\serverSettings.lua

 

There are 3 parameters:

 

["require_pure_textures"]

["require_pure_models"]

["require_pure_clients"]

 

Third will check units database (Scripts) and at the same time it's 'master switch' for first two.

 

If you want to apply models check you must set ["require_pure_clients"] = true and ["require_pure_models"] = true

 

If ["require_pure_clients"] = false - no check will be applied and state of ["require_pure_models"] and/or ["require_pure_textures"] doesn't matter.

Link: https://forums.eagle.ru/showthread.php?p=3387574#post3387574

 

:thumbup:

Posted
DCS 2.5.0 HOTFIX 2

 

  • FC3 aircraft. Eliminated green dot in the HUD.
  • NS430 - approach data errors: KVGT
  • The 'comment' value of User mark panel via scripting engine will be optional.
  • MP server list. First 3 columns will not be too narrow.
  • MP server list. The ability to sort the rows by clicking on the column title.
  • Corrected air-launch Harpoon performance.
  • AWACS. Corrected "at bulls/at bullseye XXX" messages.
  • MP. F10 map. Nickname of client will not be displayed after client's icon disappearing.
  • Fixed crash on cargo intersects with objects.
  • MP. Fixed server crash with transport.dll.
  • HAI : Game freezes when Mi-28 trying to land - fixed.

 

Link: https://forums.eagle.ru/showpost.php?p=3389401&postcount=3

 

:thumbup:

Posted

Header2018_720-EN.jpg

lang-en.png lang-ru.png lang-de.png lang-cn.png lang-fr.png

DCS World 2.5 Open Beta Update

 

Last week we launched the Open Beta version of DCS World 2.5, and your initial reports have been very helpful for us to reach a high-quality release version. The team is working very hard to bring the DCS World 2.5 release version to you as soon as possible. We have been reading all your feedback and striving to address all valid issues.

Less than a week after the 2.5 OB release, we released a hot fix which you can read about on the forum in special thread.

Earlier than initially planned, we also released the Open Beta of DCS World of 2.5 to Steam, which you can read about in the Steam news.

DCS World 2.5 has been a significant advancement for DCS World and we are heartened by all the kind words of appreciation, thank you!

If you missed it earlier, here you can find the

.

DCS World Helicopter Sale

 

One of the biggest benefits of DCS World 2.5 is that it's a much better environment to fly helicopters. The higher-resolution terrain elevation mesh, higher resolution terrain and object textures, much improved trees, huge forests, and trees that now have collision / block line of sight for weapons, all create a much more engaging and beautiful environment to fly in.

DCS_BS2_banner_EN-178.jpg DCS_MI-8-DVD-cover_3-178.jpg UH-1H-DVD-cover-178.jpg DVD-cover-SA342M-for-ED-178.jpg Starting today and lasting until 19 February at 0900 GMT, we are offering 30% off on all helicopters for DCS World!

Find these great deals on our E-Shop.

DCS: F/A-18C Hornet Update

 

Progress on the Hornet is moving along quickly with much of the work focused on the air-to-air radar modes, defensive systems, INS waypoint navigation, and flight dynamics / Flight Control Computer. Our next Hornet academic video will instruct on Hornet TACAN and ADF navigation.

Pre-purchase now and save $20: DCS E-Shop.

New Rapier SAM Model

 

In addition to adding new units to DCS World, we are also busy updating some of the older units. Much of the priority is based on updating units that are operated by Iran... an important aspect of the new Persian Gulf map that is in late-development.

Here are a few work-in-progress of this unit that will also be playable via Combined Arms.

land_rover_109_s3_1-238.jpg rapier_fsa_launcher_1-238.jpg rapier_fsa_blindfire_radar_2-238.jpg

Sincerely,

The Eagle Dynamics Team

 

:thumbup:

Posted

Ora sì che iniziamo a ragionare .. con questo hotfix 2,ho un netto miglioramento su tutto il DCS...finalmente!!!

La chiusura del dcs e' nettamente migliorata,il ME si apre molto piu velocemente e i frame sono piu alti....qualche piccolo micro lag che sicuramente sara' settato con un hotfix 3...ma nel complesso,decisamente tutto migliorato....

Purtroppo nel server buddy spike, non riesco ad accedere... ba!!! mentre in altri si,forse non hanno aggiornato.... da capire meglio...

Diciamo che si son messi d'impegno,quando vogliono fanno piovere e nevicare...

Posted

https://forums.eagle.ru/showpost.php?p=3396674&postcount=4

 

2018-02-14 HOTFIX 3

 

Updated several missions of UH-1H Argo Campaign.

Updated several missions of A-10C The Enemy Within Campaign.

MP anticheat. Speed relative explosion power is clamped to 500 m/s.

Controlled Ground units can pass through tunnel wall. Fixed.

Fixed issue with ground AI when given stop and resume triggers returns to previous WP instead of continuing the route.

UH-1H UN Campaign mission 2 trigger will working.

Fixed ME error me_map_window.lua in dynamic weather panel.

Sea waves animation will be works correctly from inside some cockpits.

Multiple flights starting on a FARP at the same time will not spawn on a player.

Tanker will be fill external tanks of aircraft.

B-17G ball turret will fire.

B-17G will attack enemy at second approach.

UH-1H: Fixed issue with barometric altimeters when atmospheric pressure below limit.

AI Radio. Fixed error in wMessage::buildSpeechQ appearing in some conditions.

 

 

DCS AV-8B N/A by RAZBAM

Corrected empty fuel tank definition

Cockpit model improvements

External model improvements

Added EHSD Moving Map (Work-in-Progress)

Added TPOD laser ranging

Updated TPOD TDC movements

Updated TPOD target transfer

Corrected aircraft basic empty weight (slightly too low before)

Corrected aircraft basic empty roll inertia (too high before, creating incorrect roll response)

Corrected combat rating not allowed when nozzles not aft or gear down

Corrected very high altitude engine performance (>35000ft, was insufficient before)

 

 

DCS M-2000C by RAZBAM

Improved pitch responsiveness

Improved AP responsiveness and control

Improved extreme angle of attack behavior

Improved engine malfunction modeling during in-flow loss

Controls indicator now also shows trim position (previously only shown during AP engagement)

Removed innacurate altitude limitations for AP engagement

Corrected nature of trim control sensitivity to be relative to framerate

Corrected nature of AP heading and trim control sensitivity to be relative to framerate

Corrected helmet visor animation and reversal between external and cockpit view

Corrected direction of trim indicator in controls indicator

Corrected innacurate pitch moment with airbrake deployment

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted

bah... sarò io o mi sembra che tutto aggiustano tranne i problemi grafici relativi alla foschia e quello che riguarda l'illuminazione? almeno qui non è minimamente accennato

Posted
bah... sarò io o mi sembra che tutto aggiustano tranne i problemi grafici relativi alla foschia e quello che riguarda l'illuminazione? almeno qui non è minimamente accennato

 

E' solo un Hot-Fix.

Probabilmente hanno rilasciato un po dei fix più piccoli approfittando del grosso del lavoro di RazBam.

Posted

si quella ma a domanda zeus ha risposto oggi

 

I am working on the moving map right now.

It requires a rewrite of the entire EHSD, that is why it takes longer than expected.

CASE Antec C5 Constellation series |CPU Ryzen 7 7800X3D | COOLER Corsair iCue Link H150i RGB Elite | MB Asus Tuf Gaming X670E-Plus | RAM 64GB Corsair Vengeance DDR5 6000mhz | GPU MSI RTX 3070 Ti Gaming X Trio | SSD OS Samsung M.2 nVme 990 Pro 1TB / SSD DCS870 Evo 2TB | PSU Antec HCG 850W Gold | SO Win 11 pro 64bit 23h2 | MONITORS LG 27GP850P/27GL850 | PERIFERICHE GAMING TrackIR 5 | Thrustmaster Hotas Warthog | MFG Crosswind + combat pedals + hydraulic damper | TM MFD Cougar | Logitech G923

 

"Mai discutere con un idiota, ti trascina al suo livello e ti batte con l'esperienza" cit. Oscar Wilde

Posted
MMmmmmmmmm fanno una cosa e non la portano mai a termine....

 

Beh dai il modulo e uscito in tempo ed i progressi sono costanti.

Meglio aggiungere un poco alla volta, che tanto subito e afflitto da mille problemi.

Non e mica un pre purchese che dopo due anni non si e piú visto nulla ;)

IndiaFoxtEcho Textures Artist

 

My DCS liveries on UserFiles page here

Posted
Beh dai il modulo e uscito in tempo ed i progressi sono costanti.

Meglio aggiungere un poco alla volta, che tanto subito e afflitto da mille problemi.

Non e mica un pre purchese che dopo due anni non si e piú visto nulla ;)

 

Concordo senz' altro, peraltro con l' Harrier la Razbam stà facendo indubbiamente un lavoro pregevole e non mi pare che ci sia da dire niente in proposito...

 

:thumbup:

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