jib Posted July 4, 2013 Posted July 4, 2013 Since the lastest update I have had weird behavior with the TGP locking on to the nearest building when i press lock instead of the vehicle in the center of TGP, have I turned on some special mode? Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey
Evil.Bonsai Posted July 5, 2013 Posted July 5, 2013 (edited) .trk file would be helpful. Sounds like you are hitting china hat forward instead of TMS UP-SHORT. And for what it's worth, the TGP doesn't 'lock' in any way. You have a POINT mode and an AREA mode. You can also set your TGP as SPI with TMS UP-LONG. I've done the same thing as what you're describing, where I forget to set TGP as SPI, then hit CHINA HAT FORWARD trying to set all sensors to my TGP but end up slewing the TGP to STRPT, since I forgot to change SPI Edited July 5, 2013 by Evil.Bonsai
einar-st Posted July 13, 2013 Posted July 13, 2013 And for what it's worth, the TGP doesn't 'lock' in any way. Well... point mode kindoff is a "lock" or "track". Anyhow, I've been experiencing this myself... or atleast that it sometimes jumps between targets which are closeby with about one seconds spacing between each jump. Seems like it's supposed to be like this imo, but I'd like to know if I can control it somehow.
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