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Posted
Naemnik, I'm not sure what you're asking about the Su33 pilot skin - could you clarify it a bit?

On Screenshoots the pilot sitting in Su-33 had the yellow form of clothes as in a reality. I would like downloads it and to establish to myself. It was pleasant to me as it looks.

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Posted
On Screenshoots the pilot sitting in Su-33 had the yellow form of clothes as in a reality. I would like downloads it and to establish to myself. It was pleasant to me as it looks.

 

I've not got it up for download yet - it was going to be part of my Navy Supermod, which puts everyone in an interesting position :p

 

 

I'm trying to do roughly the same thing as Alfa, for a different reason on a different timescale and with different features.

 

You're trying to do something else altogether which is also having difficulties, and have said you don't want the Navy mod for other reasons - which is fair enough.

 

 

Tell you what - I'll make a mod for the Su33 pilot skin and try and get it hosted on Lockonskins.co.uk.

Would you like Alexandra's realistic Su33 skins with that? ;)

 

(edit for pics - Alexandra's skins are 2048x2048 Su33 textures with the correct tail-art . . . . they're effectively exactly the right skins for the Su33 in real life :) )

 

ScreenShot_741.jpg

 

ScreenShot_757.jpg

Posted
I dont quite know yet mate :) . But I am going re-do my MiG-29K mod and in the process try to refine it somewhat - both in regards to ships and MiG-29K. I plan to make two versions of it - one with the F2.5 model and another using Lock-on´s 9-12 model.

 

But other than that I havent made my mind up yet about what else to include....maybe the Merzifon mod, which I have worked a little further on and added a whole bunch of trees, static vehicules, road blocks etc to the scene files.

 

Cheers,

- JJ.

 

Bugger, the definitions seem to be getting ever closer! :p

 

 

Will continue work on my mod for the moment - I'll need parts of it that I doubt yours will include for the campaign.

 

May I have permission to use elements of your v1.12 MiG29K mod for the big final effort?

 

Particularly Merzifon - modifying that is beyond my abilities, and the Merzifon base plays a key role in the BSO Su33 campaign. But then when the campaign is against Turkey, it kind of has to . . . . grin.

Posted
Bugger, the definitions seem to be getting ever closer! :p

 

 

Will continue work on my mod for the moment - I'll need parts of it that I doubt yours will include for the campaign.

 

May I have permission to use elements of your v1.12 MiG29K mod for the big final effort?

 

Particularly Merzifon - modifying that is beyond my abilities, and the Merzifon base plays a key role in the BSO Su33 campaign. But then when the campaign is against Turkey, it kind of has to . . . . grin.

 

Yeah ok :) . But as mentioned earlier I dont actually have a V1.12 mod yet.....its in bits and unfinished pieces at the moment :)

 

Cheers,

- JJ.

JJ

  • 3 years later...
Posted

Wow, can this thread necro be one of the all time record breakers? :D

 

Check the date of the last post AVIATOR, January 2006, correct me if i'm wrong, but i doubt this mod was ever released for 1.12 (that is unless you're using v1.02 of LO)

 

Yeah ok :) . But as mentioned earlier I dont actually have a V1.12 mod yet.....its in bits and unfinished pieces at the moment :)

 

Cheers,

- JJ.

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