flanker1 Posted October 7, 2013 Posted October 7, 2013 the 3 digits of the tactical numbers especially for the russian und former soviet airforce are wrong. tactical numbers of the russian (soviet) airforce have only 2 digits. please correct! thanks & regards
NRG-Vampire Posted October 9, 2013 Posted October 9, 2013 tail bort number positions are wrong there are 4 bort numbers on the left side of tail (1*large, 2*middle, 1*small sized) but on the right side there are only 3 bort numbers (1*large, 1*middle, 1*small sized) moreover front tail numbers (large) not changes 1st digit by arg442 and not changes 3rd digit by arg32 - only the 2nd digit changes by arg31 3 digit bort numbers are ok for me but for flanker1 you should add 11th number as an "empty" texture for arg value 1.0 i mean arg value 0.0 means digit:0 arg value 0.1 means digit:1 . . . arg value 0.9 means digit:9 arg value 1.0 should mean: no digit as "empty" texture for bort number/decal shift so in this case ^ we will able to make invisible the first digit (hundreds) by arg442 value 1.0
flanker1 Posted November 12, 2013 Author Posted November 12, 2013 accurate answer. thank you very much!
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