Jeesus Posted October 11, 2013 Posted October 11, 2013 After watching the posts in the logo thread (absolutely superb logos, kudos!) I thought, Wouldn't it be cool to have a custom noseart option for the individual players and squadrons, like a real in-game avatar? It could be done by like having a small interchangeable, fixed dimension texture layer on every aircraft's fuselage. There is a "kind of" impletmentation in DCSW but it has just too much hassle to have it set up. 1 TrailBlazer
tronchaser Posted October 11, 2013 Posted October 11, 2013 Now that would be sweet, especially when we start to see bombers in the simulation like the B-17.
SlipBall Posted October 11, 2013 Posted October 11, 2013 (edited) Would be nice, and not restricted to the nose area would be better. Some of the German pilots had art under/aft of the pit Edited October 11, 2013 by GT 5.0
Merlin-27 Posted October 11, 2013 Posted October 11, 2013 I agree. It would be nice to have a mechanism to make the use of custom paint work a bit easier. I'm comfortable with making skins now but the fact that in MP everyone has to manually install skins is not a viable long term solution. It seems like such a great unique element which when combined with a few others could give the sim that extra gear to leave all competitors in the dust. It would be nice to have the ability to pull custom skins from a server once the client computer recognizes that the mission includes other skins not currently installed. [sIGPIC][/sIGPIC] [Dogs of War] WWII COMBAT SERVER | P-51D - FW190-D9 - Me109-K4 Visit Our Website & Forum to Get More Info & Team Speak Access
Jeesus Posted October 11, 2013 Author Posted October 11, 2013 It seems like such a great unique element which when combined with a few others could give the sim that extra gear to leave all competitors in the dust. Well said :thumbup: TrailBlazer
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