HC_Official Posted September 13, 2024 Posted September 13, 2024 (edited) 4 hours ago, Oradan1974 said: So I have inserted the script into a mission of mine....and it works..as soon as a soldier is “dead” he is removed and I have set the script to continuously local sphere = trigger.misc.getZone('Mission')---Mission is the name of the zone to be cleaned sphere.point.y = land.getHeight({x = sphere.point.x, y = sphere.point.z}) local volS = { id = world.VolumeType.SPHERE, params = { point = sphere.point, radius = sphere.radius } } world.removeJunk(volS) how is this working for you ? a tried it a long time ago but in MP it crashes the DCS server Edited September 13, 2024 by HC_Official No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
Oradan1974 Posted September 13, 2024 Posted September 13, 2024 vor 11 Minuten schrieb HC_Official: hos is this working for you ? a tried it a long time ago but in MP it crashes the DCS server I have try it in a SP Mission
HC_Official Posted September 13, 2024 Posted September 13, 2024 ah ok, i might give it a try in MP ... crosses fingers No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
Oradan1974 Posted September 13, 2024 Posted September 13, 2024 vor einer Stunde schrieb HC_Official: ah ok, i might give it a try in MP ... crosses fingers https://youtu.be/HkWXZD2yMmU Here a video
HC_Official Posted September 13, 2024 Posted September 13, 2024 1 hour ago, Oradan1974 said: https://youtu.be/HkWXZD2yMmU Here a video thanks nice to know it works in multi player as well as single player No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
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