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Anya Hasao!

 

This is possibly due to your video card. Post your system specifications (type) and we may be able to tell you if this is the case.

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

Posted

I believe he is referring to airplanes automatically despawning an hour (or something) after they park. This can mess with mission triggers and, for example, cause inappropriate mission success or failure. I do not know if there is a solution to the problem though.

[sIGPIC][/sIGPIC]

Posted

Its part garbage collection and part resource management. When the aircraft disappears it gets added into that airbases resources for use later. There is no way to turn it off.

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Posted
I believe he is referring to airplanes automatically despawning an hour (or something) after they park. This can mess with mission triggers and, for example, cause inappropriate mission success or failure. I do not know if there is a solution to the problem though.

 

 

I think it is 30 minutes.

 

Yes, when a unit deactivates that can set off an 'Is Dead' event. To avoid that, I will set a flag indicating Deactivation vs Dead, and use that flag as a (stop) condition for the Is Dead event.

 

 

ckek -

You can place a Static Object on the map and that will not auto-deactivate.

 

WC

Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site.

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