Gloom Demon Posted November 6, 2013 Posted November 6, 2013 What does the Stinger Com unit do - resupply adjacent Stinger units? AMD Ryzen 3600, Biostar Racing B850GT3, AMD Rx 580 8Gb, 16384 DDR4 2900, Hitachi 7K3000 2Tb, Samsung SM961 256Gb SSD, Thrustmaster T.Flight HOTAS X, Samsung S24F350 24'
Lanzfeld Posted November 7, 2013 Posted November 7, 2013 Would love to know this too! Maybe makes them part of the IAD? If a stinger has a comm guy near it he will spot you quicker?
Rangi Posted November 7, 2013 Posted November 7, 2013 If in same group they allow the firing of 3 missiles in fairly quick succession as opposed to 1 missile for stinger only. Apparently they re-equip after a while but not sure how long that is. Not sure about quicker reactions. PC: 6600K @ 4.5 GHz, 12GB RAM, GTX 970, 32" 2K monitor.
Puddlemonkey Posted November 7, 2013 Posted November 7, 2013 I haven't looked at this for a long time but I think it's that all members of the group are collectively aware of all targets. Hence, all could fire at the same target. Without the comms guy, they work independently of each other.
esb77 Posted November 9, 2013 Posted November 9, 2013 The stinger com unit provides a visual signature almost identical to the stinger launch unit, thus forcing you to use 2 Vihkrs to be sure that the air defense is suppressed. Iglas seem to be generally more deadly, but they are nice in that the Igla com unit is lying down and taking a nap, and thus is very easy to distinguish from the Igla launching unit who is standing up. So for Iglas you only have to use one guided missile for SEAD. Due to union rules both Igla and Stinger com units refuse to fire, no matter how many unused ready-to-fire MANPADS they have lying around. As pilots, it's probably best if we don't complain about this quirk of AI behavior. Callsign "Auger". It could mean to predict the future or a tool for boring large holes. I combine the two by predictably boring large holes in the ground with my plane.
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