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A-10A firing FFAR causes A-10C client crashes


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Posted

Eh guys...

 

Some of my regulars reported that 3 guys got kicked out (without crash logs) when one of the others fired the rockets from the 19 shot FFAR... A 4th guy (flying an A-10A) on at the time who was doing the shooting wasn't kicked. There was a JTAC position and I'm pretty sure the other two were A-10Cs.

dcs (1).zip

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

  • ED Team
Posted
Eh guys...

 

Some of my regulars reported that 3 guys got kicked out (without crash logs) when one of the others fired the rockets from the 19 shot FFAR... A 4th guy (flying an A-10A) on at the time who was doing the shooting wasn't kicked. There was a JTAC position and I'm pretty sure the other two were A-10Cs.

 

 

Was this in one of the missions you submitted before or another one?

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  • ED Team
Posted
Yes, that was in Wartweasle... but not the test version- the original version.

 

Logs from the server are attached... probably match up some timestamps?

 

I'll take a peek tonight, as well I will see if I can add this to the todo list for Saturday, that is if I dont have any luck reproducing, is this mission running on your server tonight, or will it be tonight?

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Posted

I've just added the mission- I'm not sure if it'll be running tonight or not... the guys like it so possibly. They've been flying Eastbound and Down a little more regularly lately just because it's one of the more stable missions we have right now... if you think it'd help maybe you guys can have a crash party tonight... I noticed you were over in SimHQ so if you have that and get the TS3 info it may be a little better coordinated.

 

I can give you some admin privileges so you can basically point and shoot the missions / errors you want to test.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

Originally Posted By: eno75

No biggie Jim- I'm not sure that's a known problem judging by the reaction I got over at ED.

 

To the contrary, if you can duplicate it easily it's a little easier to prove to the devs. One of their testors (Sith) is working on it and if he can't reproduce it then it'll likely mean that the problem is fixed in the testers version.

 

 

"Had a look at Tacview and it seems like the crash happened when the rockets actually hit the BMD-1. The first few rockets landed long or short (so maybe it's to do with the damage state modelling or weapon impact effect of rockets on the BMD-1?)"

 

 

More info.

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

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