Scrim Posted December 19, 2013 Posted December 19, 2013 How does it work? Basically, the only thing I've had happen when using it is that it fires all ordnance in the right side of the Huey within about 1 second, rockets and M134 ammo. After firing it all, the right side weapons become unresponsive as well, the flexible mount doesn't work, the rocket pod can't be jettisoned.
Serp Supreme Posted December 21, 2013 Posted December 21, 2013 Do you have 1.2.7? That seems to be a bug in one of the instant action missions. It works just fine in the previous version. If you don't, then I really don't know what else could be causing this. For the ripple fire, you need to select rockets then next to the weapon select switch there's a dial with numbers 0-7 on it. Set that to the desired amount of rockets fired per trigger press and you're good to go. This post is protected by a pilot who has a serious lack of negotiating skills, but is absolute hell in a dogfight. If you do not belong here, please leave. You have now been properly negotiated with. MiG-29S Instant Action Mission Fix Come check out and add to my list of all landmarks in DCS World! ^that works now
Scrim Posted December 22, 2013 Author Posted December 22, 2013 Yep, it happened to me when playing the Ground attack easy mission, 1.2.7. I'm talking about the actual ripple fire so to speak. The one where you dial in the number of rockets to be fired in a salvo, that's activated by pressing the fire button. The thing I'm talking about is the ripple fire button with a red cover on it, located on the countermeasure panel.
Serp Supreme Posted December 22, 2013 Posted December 22, 2013 (edited) Firing multiple flares you mean? I'm lost Edited December 22, 2013 by Serp Supreme This post is protected by a pilot who has a serious lack of negotiating skills, but is absolute hell in a dogfight. If you do not belong here, please leave. You have now been properly negotiated with. MiG-29S Instant Action Mission Fix Come check out and add to my list of all landmarks in DCS World! ^that works now
71st_Mastiff Posted December 22, 2013 Posted December 22, 2013 Yep, it happened to me when playing the Ground attack easy mission, 1.2.7. I'm talking about the actual ripple fire so to speak. The one where you dial in the number of rockets to be fired in a salvo, that's activated by pressing the fire button. The thing I'm talking about is the ripple fire button with a red cover on it, located on the countermeasure panel. its not implemented yet. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Scrim Posted December 22, 2013 Author Posted December 22, 2013 What's it supposed to do? When I used it, as described, all ordnance on my right side was fired in a jiffy, followed by being broken (flex mount not working, rocket pod not ejecting).
Flagrum Posted December 22, 2013 Posted December 22, 2013 the ripple fire switch fires all remaining flares at once. afaik this is how it is supposed to function and it does work that way in 1.2.7.
Scrim Posted December 22, 2013 Author Posted December 22, 2013 Hmm, in that case it sounds like I might've stumbled onto a bug. I'll try it outside of the instant action missions later today to see how it works.
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