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About this Squadron

Cerberus Fighter Wing is a DCS Military Simulation group. Within the Fighter wing we emulate realistic procedures and operations focusing on creating an immersive environment. Though we are a MILSIM group we are still accessible to those who feel they may not yet have the experience to join a unit let alone a MILSIM unit. We run large scale and complex, dynamic campaigns against researched real life adversaries. These multi-phase/multi-mission campaigns function almost like a turn based system, with the outcome of one phase affecting the next phase. We are an EU based group but have members from all over the world who come together to strategize, plan and execute these in-depth operations. All members currently operate out of two squadrons; The Strike Fighter Squadron 103 (VFA 103) which utilises the F/A-18C Hornet and The 480th Fighter Squadron which utilise the F-16C Viper but we will be expanding to other platforms in the future. Please check out our website for more info; cerberusfighterwing.co.uk or join our discord; https://discord.gg/tFK3pgD
  1. What's new in this squadron
  2. he Theatre of War (TOW) is a unique, persistent operation in which a large scale, realistic conflict is waged between 2 or more factions. The idea of the TOW is to utilise DCS as a platform to simulate a constantly changing and dynamic warzone in which the Fighter Wing’s actions directly affect the outcome. The TOW is broken down into several stages and is designed to give members a chance to look at things from a more 3 dimensional, strategic perspective incorporating cost, fuel and resources. These planning sessions take place on a Tuesday during the week of the operation in order to plan mission taskings, objectives, executions and setting up tactical assets etc. Every member of the wing can take part and every member has an equally valued opinion during these sessions.
  3. The Theatre of War (TOW) is a unique, persistent operation in which a large scale, realistic conflict is waged between 2 or more factions. The idea of the TOW is to utilise DCS as a platform to simulate a constantly changing and dynamic warzone in which the Fighter Wing’s actions directly affect the outcome. The TOW is broken down into several stages and is designed to give members a chance to look at things from a more 3 dimensional, strategic perspective incorporating cost, fuel and resources.
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