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Showing content with the highest reputation on 06/22/06 in Posts

  1. When set to "Aplication controlled" in the video card properties, Lockon goes for 0 Anti-Aliasing, so I was wondering is there a file or something I could edit and manually enter the values? Because of some other games I play, I can't set the specific value in the video properties as it messes them up..
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  2. Just a quick test: Clean config (empty pylons) Angels 10 7000 lbs fuel 500 KTAS (steady) ---> 800 KTAS (accelerating) 30 secs. @ full burner Same @ Angels 35 63 secs.
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  3. "FL" stands for "Flight Level" and is used for all altitudes beginning at 18,000 ft (FL180) and up. It begins at 18,000 feet because any flight at or above this altitude must be an IFR (Instrument Flight Rules) flight, which means you must be in contact with ATC by radio (radar contact is not required because not all areas of the earth have radar converage - like the middle of the ocean or some parts of Alaska). For such areas, there are Mandatory Reporting Points, hence the requirement to be in contact with ATC via radio. From the ground and up to less than 18,000 ft would just be in terms of thousands of feet. For example 15,000 feet would be "One Five Thousand". The term "Angels" is used mostly by the US Navy to represent altitude in thousands of feet. For example, Angels 15 would be 15,000 ft.
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  4. Если на рафе то:http://forum.lockon.ru/showthread.php?t=13412&page=32
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  5. скорее всего "дальность" у тебя стоит на крутилке джоя она же кстати и "база цели". выкрути на минимум. у Vultur'a такое было :)
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  6. Полностью поддерживаю!!!:thumbup: Я когда-то то же самое предлагал. ЕД сказали, что замечание конструктивное и обещали над этим подумать.
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  7. :huh: ... balanced game play.... :hmm: :argue: That's at least the second time i've heard it. Any "sim" with "balanced game play" is not a sim, but a game/console port/arcade game. Any coding to "balance" the sides takes away from realism - hence - becomes a game. Air combat is not about balanced game play. It's about shooting aircraft down/high explosive landscaping/redecorating, and not about balancing the sides. Each side, EU, US, Russia... all strive to UNBALANCE the engagement. A simulator simulates something about reality - (modern air combat :P perhaps?) To do this, the missiles, radar, aircraft flight dynamics/performance should approximate reality so that "real" tactics and procedures can be used to fight. Switchology is not the most important thing here if what the program's trying to do is SIMULATE modern air combat. I could care less about landing lights, or fire bottles, or the ejection seat modeling. After all this isn't LockOn, Modern Ejection Seat Firing, its about air combat. For air combat to be SIMulated, we need a simulated radar, missiles, guns, damage model, flight model, IFF, IRSTS, HMTS, etc. If those things don't allow us to fly the way we would IF we were flying as a Flanker pilot vs an Eagle driver, then it's a game. Balancing the game play by modeling one thing for one aircraft, and leaving out the same thing in another aircraft just so they can face each other cranium to cranium and (with pilots of equal skill) both pilots have a fighting chance of winning is PURE Black Shark!:doh: Tactics are what balance game play. Not shortcomings in SIMulating the things that are needed to employ tactics and win. Sorry, needed to get that off my chest. I fly LOMAC because it's still a fun game.
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  8. Hello, To answer your questions: 1- No overclocking (It's not worth the glitches and headaches just to gain 2 fps :)). 2- No heat issue 3- Like I said I tried flying LOMAC again. I recently reformatted a week ago due to FC w/1.12a putting my system to a halt after 15 mins of play (this happened while playing multi). Couldn't reboot to normal or even safe mode. 4- Fans and PC case is clean. Trust me I'm all for keeping my PC cool :). To GrayGhost: Graphics card = ATI radeon 9800 pro. Tried every single driver up to 6.5 Sound Card = Creative Audigy ZS I do not think it's drivers or hardware. I have been using the same system since Lock On 1.02. Never had problems with LOMAC/Flaming Cliffs or any patches before 1.12a. Flaming Cliffs runs fine on any patch till 1.12a. I have literally installed Lock On over 5 times because of this problem. Very frustrating!! Thanks for your answers.
    1 point
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