Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/02/06 in Posts

  1. Hi Folks, Just a quick note to let you know that, at long last, there's a new tutorial on my website. You'll find it on the Flight Basics page. It's called "Flying Online: A Beginner's Guide to Getting There" and the title describes it. The tutorial demonstrates how to connect to existing games both on your own and through the Ubisoft and Hyperlobby clients. And you'll also learn how to host your own games. Along the way I'll tell you about some potential roadblocks (firewalls, etc) and introduce you to software that will enhance your experience. So, for anyone who's wondering, come, learn, and join the fun. An HTML document containing useful links is included in the ZIP file. Download Size: 45.4 MB :: Runtime: 25:17 Minutes Hope you enjoy it. Rich
    2 points
  2. Below is a copy of an Email I sent to the DEVs. Hopefully they and people here will agree with me, at least partially :) ====================== Dear devs There's one thing in how the f15 has been modelled that I find questionable, and thats the impossibility to IFF in non-BVR modes. At the moment the only way to IFF is to use BVR mode ("2") and NOT lock with the radar. When you're in a close fight with someone or when on a public server with lots of enemies and friendlies, IFF becomes almost impossible (except in squad battles where you can ask on Teamspeak/Ventrilo). For example if two contacts are approaching you from less than 2-3 miles and from like 30-40 degrees above or below you. If you try to slew the radar in that situaion, they will have fired/shot you down/moved already before you can IFF. I've thought about this a long time, and at the moment this is probably the most limiting feature of the F15. Would it be possible for you to add this ability in a hotfix/quick patch? I find it highly unlikely that the systems in the F-15C cannot identify while having a lock, although it can without a lock! On public servers I am currently forced to fly the Russian planes only, and I would like to fly planes on both sides. A fix is urgently needed, especially on small public missions with lots of players, where you are engaged by several bandits at the same time, while being backed up by several friendlies. Also a short note that isnt as important, would be the deceleration of the Aim-120C. After analyzing it's flight path in TacVIEW (ACMI analyzer) we have seen how it loses its speed very fast after it motor burns out, much faster than the R-77 for example. Now the problem is not the idea of an ETA difference. It's the magnitude of the difference that's debateable. Currently the R77 reaches it's target almost twice as fast as the aim120. I believe it would be good if you gave the 120 a __slight__ speed boost (or less air friction). Hope to hear from ya soon! //Johan "Gurra" ************ Former member of http://www.ironangelslockonsite.com ====
    1 point
  3. :megalol: :drunk: :hehe: :clown_2: And on topic something like that?
    1 point
  4. Keep on rockin' the ganj bro!
    1 point
  5. A few others: http://www.putfile.com/ 2MB images 25MB videos. Need to register. http://www.imagevenue.com/ 1.5MB images http://freefilehosting.net/ 3MB files of any type (for track or mission files)
    1 point
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...