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Everything posted by Ripcord
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I found a thread somewhere in which EtherealN suggested to somebody that they should visit this link. http://www.digitalcombatsimulator.com/en/myserials.php I did that and sure enough it showed up. Gotta think that this will be happening to a lot of other folks, particularly those that bought the beta a couple years back - probably should be a sticky.
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Anyway, in this thread, I see that there was some merging that took place. This guy has the same issue. http://forums.eagle.ru/showthread.php?t=68146 Except I am unable to log in under Username1. However when I request a password reset for my email address, I get two auto-generated emails, one for my current username that I am using and another one, my first & last name put together. Except I am unable to log in to that other account, it automatically sends me to my current log-in. Maybe something was merged?
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Oh damn, I was wrong, I did not copy over my old windows folder. Geez. Thanks anyway Eno.
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The oldest of the 4 orders that does show up in my account is CA, which I ordered in July 2012. I had A-10C beta waaaaaay before that. So I am wondering if they did something with their website or accounts or something since moving to the DCS World format. I think I read something about them merging accounts or something to that effect, but didn't get what it was they were merging. Hopefully somebody there is keeping records of the Beta customer sales history.
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No longer alive. Using my old c: drive as a paperweight. I did, however, copy the entire contents of my whole c: drive over onto safe place as a backup. User files, document folders, Windows and everything. But really do not if the registry files were copied along with it, and if so, where to find them.
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That's my problem -- I don't have my key for my A10C, since I had it so long (since Beta came out). And I cannot locate it on my order history page.
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I would open a ticket but the last time I did that it took 4 months to get a response.
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I did save all my Users\NAME\Saved Games\DCS Warthog folders. If I copy all that over, will it help?
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I had purchased A-10C way back during the Beta days. Got all the old setup files and patch files and all that. Then DCS world came out and I added CA and BS2 and Lockon3 and all that. Everything seemed to be fine. Now I have a new computer. Totally new registry, everything. I got back into my account at DCS and I don't see A-10C. I see Combined Arms, BS2 and all that, but no A-10C. Wondering now what to do.
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I remember being a young sailor on watch, reading Red Storm Rising right when it first came out. It was almost like required reading in those days.
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How to deal with tanks? lease them until the warranty period expires, then return them and get newer model units.
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FSX is great for what it does. Not like you are going to get into your Yak-40 and fly regional airline routes from Tbilisi to, er... Batumi? Sochi? Min Vody? Nowhere else to fly really. And no need to disparage VRS for what they have done - no they haven't created a whole new sim out of it, just because there is no good tool to place opfor or other threats/objects to go against. I love it, but yet I really never fly it. Kinda hard to explain -- except to say that it is just not done. Gawd I wish we could merge FSX and DCS. My wife would never see me again.
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Wild Bill, PM me. I got them.
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Yes this works beautifully, I just did exactly that. I had a 1TB HD as my C: drive and ran ED DCS from there, same as Win 7. Took it out put in a 500GB SSD and copied over the whole drive (imaging). Computer ran perfect right off when I restarted.
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Just make them move very very slow, set them to 1 knot. Doubtful they would come to a full stop anyway, less in port.
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Just use triggers and award points as condition of each trigger event.
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Let me answer this question another way It is more than 1 game it is 2 or 3 games in one. You can MP online, and there is plenty of content around to get a good understanding of what that is all about. You can enjoy this playing single player as well, but you need good mission content for that (also available). Lastly, it is enjoyable for me just playing tank commander as the ground forces manager. If I am not in the mood to fly a simulation in first person, either as a ground forces driver or a pilot, I sometimes enjoy playing armchair general and just deploying my forces. It reminds me a little bit of playing Fleet Command, in that regard. You might not be that much into this kind of thing, or maybe if you are like me you can enjoy it from time to time, but it is, in my view, an added bonus that is fun, as a diversion.
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We are seriously lacking in available callsigns for air units. I am quite pleased with the selection we have for JTAC units and AWACS-type call signs. But with all the tactical jets we have, there is really not enough callsigns there. I want to ask DCS to seriously consider adding more (doubling the number). Hopefully we can still get access to the same voice actors that did the first batch.
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How do they look when they shoot their approach to a FARP? Any different?
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Slow your approach and make a gradual decent by adding more waypoints. It has been a while since I have messed with the AI helos but that might help reduce the sucking your monkey's package.
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In the meantime, work on understanding the campaign engine, test some scoring outcomes and just be sure that your next mission in the campaign will be the one you expected and planned for, based on the mission outcome. In short there is a LOT of testing to be done, just of all the little individual parts, before moving on to the big enchilada.
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Ability to create 'template units' on the map, for use in campaigns. Meaning there should be something that checks the previous mission results to verify the status of specific units. Need Damage Tracking that is persistent throughout a campaign. You could do this several ways. USER DEFINED -- In the ME, you could create a check box for each unit and give it a logical name such as 'campaign unit' or 'template' unit or 'unit status tracking' or 'damage tracking'. So those units would again show up on future missions in the same campaign series. This way they could be moved slightly. AUTOMATIC -- Just do this automatically based on the type of unit., eg fixed SAM sites, radar/EW sites and naval units, along with fortifications and fixed structures, etc. If you set that Patriot Battery and FARP in mission one, then allow the sim to track the damage to that same FARP and Patriot Battery in missions 2, 3 and so on. If it gets killed, then it's still there, just it is a burned out wreckage. Of course naval units would be sunk, so nothing there but perhaps an oil slick or somethng. WORKAROUND SOLUTION -- just let us do it ourselves manually as Mission Builders, guys. Give us the ability to write STATUS or write some kind of variable, even a 0 or 1, that can be read by subsequent missions. How hard is that? Even just something like save FLAG value on Exit or something, so that we can set units in campaigns to appear based on some previously written FLAG value. We really should already have this by now.
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At somepoint, yes, I think I can share your vision. New terrain has to come before this, along with the ability for third party devs to create even more new terrain. Driving/flying around Georgia and Abkhazia/Osetia is OK, it is a nice testbed sandbox to play in, but at some point in the foreseeable future, I think I'm done shelling out cash for various new study-sim quality aircraft (increasing spread out across an operational era spanning over 60 years) without some more content in the form of a semi-compelling region to fight/fly in. And Edge technology has to come before new terrain. So maybe the new edge technology will indirectly support this. It would be nice to see what Nevada shakes out to be, and to what extent it might support the level of detail that you are referring to here. Might it be enough? What I like best about DCS is that they have found a way forward and remained on track. They did the Black Shark thing and moved on to the A-10C thing and then the FC2 thing and finally managed to add Combined Arms. Now we've got aircraft from other eras in the P-51 and the UH-1, and we have third party devs hard at work on a range of other projects. One project manages to finance the next (or at least we can assume that to be the case) and keep the ball rolling forward. And FC3 and DCS Next Fighter and all that.... so it is happening. The one thing I hope and pray for is that DCS stays alive and continues to make wise decisions that allow for improvements in technology and does not go all MS ACES STUDIOS on us. So far so good. I think if that remains the case then we will get there. But we will have to see the new terrains to really know for sure. Right now we drive/shoot thru trees, but who can say right now what the battlefield might be like when EGDE (Nevada) finally sees the light of day?
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Just read Wags update for 1.2.4.... now this sounds interesting: "Advanced options waypoint that allows air unit to fly to an assigned ground unit." What might this mean in practical terms? Sending helos to pick up or drop off units? Or sending them to provide CAS?
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1.2.4 has messed with SEAD effectiveness against SA-19s
Ripcord replied to Bahger's topic in Mission Editor
Yeah I have long wanted to roll up my sleeves and really bust out a major campaign, but I keep watching you, B, and others, and I keep coming to the conclusion that it's just not quite baked yet. Getting closer, but still not quite there.