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Everything posted by Ripcord
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And lastly, the Debrief.txt mission, which is also dated back on 9 Jan 2013. This is exactly the debrief that I keep getting today. ------------------------------------------------------------------------ events = { [1] = { type = "mission start", t = 4120432, }, -- end of [1] [2] = { type = "took control", t = 4120432, }, -- end of [2] [3] = { type = "mission end", t = 4120518.481, }, -- end of [3] } -- end of events result = 0 callsign = "New callsign"
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OK here is a file called DCS-20130109-234226.crash, but it is dated back on 9 Jan 2013. # -------------- 20130109-234226 -------------- # C0000005 ACCESS_VIOLATION at ED4F35DF 00:00000000 00000000 00000000 0000:00000000 ED4F35DF 0017E350 0000:00000000 ?normalizePath@ed@@YAXPEBDAEAV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@_N@Z()+1F E8BE33D6 0017E380 0000:00000000 ?draw@DXEffect@Graphics@@QEAA_NHW4PRIMTYPE_ENUM@render@@HHHH@Z()+1A26 E8BE4DC4 0017EC10 0000:00000000 ?draw@DXEffect@Graphics@@QEAA_NHW4PRIMTYPE_ENUM@render@@HHHH@Z()+3414 E8BF897E 0017EC90 0000:00000000 ?CreateDXEffect@DXRenderer@Graphics@@QEAAPEAVDXEffect@2@PEBDPEBV?$vector@VDefinePair@render@@V?$allocator@VDefinePair@render@@@ed@@@ed@@@Z()+6E E50172D0 0017EEE0 0000:00000000 E501754C 0017EF30 0000:00000000 E5017606 0017EF70 0000:00000000 3FC10DF8 0017F000 0000:00000000 3FC11471 0017F130 0000:00000000 3FC1032E 0017F1C0 0000:00000000 3FC0DC3D 0017F420 0000:00000000 ED4F715A 0017F450 0000:00000000 ?onSymbol_@FSM@Common@@AEAAXI@Z()+18A ED4F726E 0017F4A0 0000:00000000 ?checkSymbolsQueue@FSM@Common@@QEAAXXZ()+AE 3FC11EC0 0017F500 0000:00000000 3FCB09FC 0017F570 0000:00000000 3FCB1DD8 0017FA60 0000:00000000 3FCB47BF 0017FB10 0000:00000000 773A652D 0017FB40 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D 7763C521 0017FB90 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
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Here is ME.TXT dated a moment later. ---------------------------------------------------------------- 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\SEWELL\Saved Games" 00000.002 INFO LAUNCHER: Launch command: C:\Program Files\Eagle Dynamics\DCS World\bin\dcs.exe --noreplay --trackfile "C:\Users\SEWELL\AppData\Local\Temp\DCS\LastMissionTrack.trk" "C:\Users\SEWELL\AppData\Local\Temp\DCS\tempMission.miz" 00009.165 UNKNOWN main: locale: en EN 00009.209 UNKNOWN main: me_db_api creation started 00009.499 UNKNOWN main: MOD loading: ./mods/tech/CombinedArms/entry.lua 00009.499 UNKNOWN main: MOD loading: ./mods/aircrafts/A-10C/entry.lua 00009.500 UNKNOWN main: MOD loading: ./mods/aircrafts/Flaming Cliffs/entry.lua 00009.500 ERROR EDCORE: can't open MO-file C:\Program Files\Eagle Dynamics\DCS World\mods\aircrafts\Flaming Cliffs\l10n\en\LC_MESSAGES\messages.mo 00009.500 UNKNOWN main: MOD loading: ./mods/aircrafts/Ka-50/entry.lua 00009.501 UNKNOWN main: MOD loading: ./mods/aircrafts/Su-25T/entry.lua 00009.501 UNKNOWN main: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00009.502 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/A-10C/entry.lua 00009.502 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Flaming Cliffs/entry.lua 00009.502 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/Ka-50/entry.lua 00009.502 UNKNOWN main: MOD loading: ./DemoMods/aircrafts/P-51D/entry.lua 00009.503 ERROR EDCORE: can't open MO-file C:\Program Files\Eagle Dynamics\DCS World\DemoMods\aircrafts\P-51D\l10n\en\LC_MESSAGES\messages.mo 00009.503 UNKNOWN main: PLUGINS START------------------------------------------------- 00009.503 UNKNOWN main: plugin: Combined Arms by Eagle Dynamics applied 00009.503 UNKNOWN main: plugin: A-10C Warthog by Eagle Dynamics applied 00009.503 UNKNOWN main: plugin: Flaming Cliffs by Eagle Dynamics applied 00009.503 UNKNOWN main: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00009.503 UNKNOWN main: plugin: Su-25T by Eagle Dynamics applied 00009.503 UNKNOWN main: plugin: P-51D Mustang by Eagle Dynamics applied 00009.503 UNKNOWN main: PLUGINS DONE-------------------------------------------------- 00009.523 UNKNOWN main: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00009.529 UNKNOWN main: ./MissionEditor/data/NewMap/classifier.lua loaded 00009.594 UNKNOWN main: me_db_api creation complete 00009.641 UNKNOWN main: options data successfully loaded 00009.641 UNKNOWN main: CA: options data successfully loaded 00009.641 UNKNOWN main: Ka-50: options data successfully loaded 00009.697 INFO EDCORE: createSerialQueue IOQueue 00010.339 ERROR DXGUI_EDGE_RENDER: Cannot load texture '' 00010.503 INFO SOUND: loaded 507 sdefs from ".\sounds\sdef" 00010.509 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{252158cf-1974-48b4-8ec4-3bc5e7b66962}' Name:'Speakers (VIA High Definition Audio)', channels: 2 00010.509 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00010.545 INFO SOUND: Using SSE FTZ mode. 00010.820 WARNING DXGUI: Invalid align type! 00011.620 WARNING LOG: 6 duplicate message(s) skipped. 00011.620 UNKNOWN main: Cannot load skin[] from file [nil] 00011.622 UNKNOWN main: Cannot load skin: can't open './dxgui/skins/skinME/static2.skin.lua' 00011.622 UNKNOWN main: Cannot load skin[staticSkin2_ME] from file [static2.skin.lua] 00015.466 UNKNOWN main: Mission C:\Users\SEWELL\AppData\Local\Temp\DCS\tempMission.miz loaded 00015.781 UNKNOWN main: displaying table: table: 000000001A2FA308 2 00015.781 UNKNOWN main: t = 4120432 00015.781 UNKNOWN main: type = 'mission start' 00015.781 UNKNOWN main: displaying table: table: 000000001429F0E0 2 00015.781 UNKNOWN main: t = 4120432 00015.781 UNKNOWN main: type = 'took control' 00015.781 UNKNOWN main: displaying table: table: 000000001429F1C0 2 00015.781 UNKNOWN main: t = 4120518.481 00015.781 UNKNOWN main: type = 'mission end' 00015.788 UNKNOWN main: checking introduction C:\Users\SEWELL\AppData\Local\Temp\DCS\tempMission.miz 00015.789 UNKNOWN main: introduction NOT found 00049.718 UNKNOWN main: turning log false 00049.726 INFO SOUND: detaching sdef path ".\sounds\sdef\"
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OK this is the DCS.TXT document dated today (just 3 minutes ago) ------------------------------------------------------ 00000.000 INFO EDCORE: createSerialQueue IOQueue 00000.079 INFO VFS: Using 'Saved Games': "C:\Users\SEWELL\Saved Games" 00000.080 INFO DCS: DCS/1.2.3.9871 (x86_64; Windows/6.1.7601) 00000.099 INFO Dispatcher: 2013/2/27 22:21 V1107131420 00000.189 INFO NET: events.lua loaded 00000.190 WARNING LOG: 1 duplicate message(s) skipped. 00000.190 INFO NET: loading ./Scripts/net/default.cfg : OK 00000.190 INFO NET: loading C:\Users\SEWELL\Saved Games\DCS\Config/network.cfg : OK 00000.190 INFO NET: loading ./Scripts/net/net_types.lua : OK 00000.190 INFO NET: default_conn is 3 00000.261 INFO SOUND: loaded 507 sdefs from "sounds\sdef" 00000.267 INFO SOUND: XAudio2: Using device ID:'{0.0.0.00000000}.{252158cf-1974-48b4-8ec4-3bc5e7b66962}' Name:'Speakers (VIA High Definition Audio)', channels: 2 00000.267 INFO SOUND: XAudio2: channel layout: Headphones/Stereo 00000.304 INFO SOUND: Using SSE FTZ mode. 00000.312 INFO WorldPlugIns: Loaded plugin module CockpitBase.dll 00000.526 UNKNOWN WinMain: MOD loading: ./mods/tech/CombinedArms/entry.lua 00000.526 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/A-10C/entry.lua 00000.527 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Flaming Cliffs/entry.lua 00000.527 ERROR EDCORE: can't open MO-file C:\Program Files\Eagle Dynamics\DCS World\mods\aircrafts\Flaming Cliffs\l10n\en\LC_MESSAGES\messages.mo 00000.527 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Ka-50/entry.lua 00000.527 UNKNOWN WinMain: MOD loading: ./mods/aircrafts/Su-25T/entry.lua 00000.528 UNKNOWN WinMain: MOD loading: ./DemoMods/tech/CombinedArms/entry.lua 00000.528 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/A-10C/entry.lua 00000.529 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Flaming Cliffs/entry.lua 00000.529 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/Ka-50/entry.lua 00000.529 UNKNOWN WinMain: MOD loading: ./DemoMods/aircrafts/P-51D/entry.lua 00000.529 ERROR EDCORE: can't open MO-file C:\Program Files\Eagle Dynamics\DCS World\DemoMods\aircrafts\P-51D\l10n\en\LC_MESSAGES\messages.mo 00000.529 UNKNOWN WinMain: PLUGINS START------------------------------------------------- 00000.529 UNKNOWN WinMain: plugin: Combined Arms by Eagle Dynamics applied 00000.529 UNKNOWN WinMain: plugin: A-10C Warthog by Eagle Dynamics applied 00000.529 UNKNOWN WinMain: plugin: Flaming Cliffs by Eagle Dynamics applied 00000.529 UNKNOWN WinMain: plugin: Ka-50 Black Shark by Eagle Dynamics applied 00000.530 UNKNOWN WinMain: plugin: Su-25T by Eagle Dynamics applied 00000.530 UNKNOWN WinMain: plugin: P-51D Mustang by Eagle Dynamics applied 00000.530 UNKNOWN WinMain: PLUGINS DONE-------------------------------------------------- 00000.544 UNKNOWN WinMain: ./MissionEditor/data/scripts/unitsclasses.lua loaded 00000.546 UNKNOWN WinMain: ./MissionEditor/data/NewMap/classifier.lua loaded 00006.177 INFO SOUND: loaded 0 sdefs from "c:\users\sewell\saved games\dcs\sounds" 00006.178 INFO DXRENDERER: Creating Resource "Unicode" of type 5
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Still cannot produce a mission track. Where do I go look for a log of some kind? Ran the repair command, from the start menu. Validated files, applied some kind of update and still no change.
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OK, this sucks. Did the full reinstall, all the modules, everything in order, and it all installs and works as it should -- just like before. Except I still get the exact same behavior. Let me check now to see if I can at least get a track or a log or something.
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Good idea on the repair try, but too late. Uninstalled it and I'm downloading all the installation files for a fresh install. Hoping those activation keys are still in there.
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Now I am wondering if I should perhaps re-install?
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The debrief has 3 events. Mission start Player takes control Mission End That is it. EDIT: It does not permit me to save the last mission track. It displays a message that says it is unable to open the file lastmissiontrack.trk
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I thought I was doing something wrong, maybe something to do with my previous missions that I created, but I am having the same problem in the stock missions provided with this updated. I start a mission, and it loads, and immediately, I get a debrief screen and the mission is over. The mission runs about 1.5 seconds, if that. No CTD, nothing that is clearly broken. But I never see the inside of the aircraft or vehicle. Gotta be something obvious -- and probably embarrassing as hell. What am I screwing up here? Ripcord
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Yeah, that has gotta be Baltika 9. It's like they went ahead and poured a shot of vodka in there along with the beer. And it was like 20 proof, too!
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Nobody drinks that over there anymore.
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Missiles nerfed, or maybe the AI got a little more intelligent?
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Who doesn't? Jeez, I think Mongolia has better beer than Bud. Most Russians thinks of the check Budweiser anyway -- now tell me that isn't good beer! Seriously, Russia has a couple beers that are OK. Some were lousy. But I used to like the Siberian Corona, and then I got into YarPivo for awhile. Baltika was the big thing for a long time, it is still good. There are few smaller regional ones that I came across in my time there. But heck, just about every decent European beer brand has brewing capacity in Russia someplace -- for a couple rubles more, have a corona and a lime (if you can afford a lime in Russia). Vodka is different though. That's a more serious event. Hard to explain.
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Matt, So many of us have been checking in to see the latest news/update on the 1.2.3 update, and now that it is finally out, I gotta say two things: First, you guys really demonstated some integrity and fortitude in staying with this and hammering it out despite the setbacks. There will always be setbacks. I imagine some long hours went into that effort as well. And second, when I saw your announcement today, I felt the expected joy/elation at finally getting my own hands on this, but even more I had a feeling relief for you, not having to put out another announcement setback or delay! Really you didn't have to put out as many announcements/updates as you did, so I feel like you should be commended for that. You guys are great. Keep moving mountains. Also I know you had a holiday over there recently -- happy defenders of the homeland day to the fellas. Be sure to let them off early on March 8th. Thanks guys. Ripcord
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Same here -- much to the chagrin of my spouse.
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I wonder why in the hell Saitek is not working on this themselves -- imagine how those FIP things would start to fly off the shelves...??!!
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One thought -- could we not just create a mod of some parachuted bomb or illumination flare or something. Might be a good thread to start up over in the mods section. Since I lack any kind of mod experience, I would be able to ask the question and that's about it -- doubt I'd even understand the responses I'd get.
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This by the way, would be an acceptable work-around. Let the objects jump out in their parachutes then disappear, ala Janes FA-18. We can use the mission editor to spawn the troops on the ground and go from there. In fact I have already built missions this way, with an IL-76 flying over a designated drop point, followed by some radio chatter, followed by the appearance of Russian paratroopers in the open field below -- but of course I am lacking all the chutes in the sky to really complete the illusion. Sure it would be better if this was preprogrammed someway, so that a squad jumped and a squad then appeared on the ground, but like I said, it is a better than nothing option.
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+1 We really do need this.
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^ this. +1. Air Cav!!!
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If the Huey is really and truly on the way, then we do need some improvements in our AI infrantry -- both in terms of stance, appearance/texture, and to some extent, in terms of function. They need to be able to perform a few more tasks than just run, or stand there and shoot. Key among those will be get in/get out of helicopters, as well as paratroopers. Doesn't mean we need a full-on FP shooter grade infrantry combat sim, just that we DO need to extend the boundaries a bit.
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Just make a really really good SDK for third party developers, and they will take care of the rest.
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China's New Transport aircraft has done the first flight
Ripcord replied to RglsPhoto's topic in Military and Aviation
I never got the impression that job creation was a big issue in China. -
Would like to see the A-6 Intruder in that list as well. I think it would have a good following, with all these aircraft.