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Everything posted by Ezor
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Actually the only work-around i know is to edit the Sounds\Plane.cfg file as following : EngineAfterburnerSound = false; EngineFrontSound = true; EngineBackSound = true; EngineAroundSound = true; WindSound = false; DistortionSound = false; CockpitSystemsSound = true; CockpitAfterburnerSound = true; This remove the loud sound but remove some 3D sound effect.
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I had the same problem, don't launch lockon with administrator mode, it cause problem with external software hotkeys like TrackIr or Teamspeak. Administrator mode is only needed the first time you launch lockon to fix the problem with the starforce driver. And i think with the 1.12b patch, you don't need at all to launch lockon with administrator mode.
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Awesome work dude ! I hope it will be released soon ! :thumbup:
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Thanks for the update link !
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modman pack available here: http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=71&lid=822&title=Su-33%20Ice%20Pack#dldetails
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I just have created a modman archive and i have put it on lockonfiles. Just wait for the validation
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And what about the updater ?
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Sure yes, you can ! Check this addon we make for our wing: http://www.3rd-wing.net/espace_pilotes/Skins/3rd-wing_skin_pack.zip It's full modman compatible thanks to the updatecfg.exe :thumbup:
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Yes i realise dude ! I checked in game and i don't have the last update. I only have the basic model of the f15_setup.exe, there is no gatling, no green avionics bay, nothing at all. Before uninstalling LockOn, i had the last updates and the f15_updater.exe worked properly. PS: i also check files in Bazar\Temptextures and i don't have the F-15 files i had before uninstalling Lockon
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Nobody got a problem with the updater ? I have just re-install LockOn and the updater tell me that everything is up to date. But this is wrong! i don't have the last model, i don't have the new avionic bay... I tried to uninstall the F-15 then re-install it but same problem.
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In the last version, LOCFG remove the trackir file from the input folder (it's not needed to remove it from config folder) each time you launch Lockon from LOCFG ! (this is an option of LOCFG) And for the black/red out, i don't know where (what file ?)this option is saved!
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Beta 5 released correcting ratio bug and updating spanish and croatian language !
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yes lockon put 1.333 to aspect ratio option each time you edit your configuration ingame. I will try to force LOCFG to override 1.333 value if prior value was 16/10, 16/9 or 5/4. Thanks !!
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The show must go on ! LOCFG 2.2 beta 4 is available : http://www.3rd-wing.net/LOCFG/LOCFGSetup.exe Here is the changelog : TODO: - I temporarily remove the "Help" option in the main menu because i'm working on a LOCFG homepage and reportbug. - some Spanish, Russian and Croatian captions have to be translated I hope you will enjoy new features
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Oh another bug, the front wheel doesn't rotate in the good way :lol:
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Thanks you !!! It's a very good job !!
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Some french people are testing a new beta version ! I have to finish some new feature but i'm on the good way to finish this version for this month !
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Sorry but it's not a bug with my tool, LoCFG is designed to be used with default config files. If you are using some addons that edit config files in a wrong way, this is not my problem :smilewink: (that's like the kruno's problem) Copy that, i will try to offer the possibility to use both system
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That's good to hear ! In preview, here are the main updates for the next LoCFG version: - auto-update feature - new system for the resolution and aspect selection (idea of Stealth_HR) - possibility to choose manually the path of LockOn installation (even if there is not the good keys in the registry) - possibility to customize the color of the smoke pods - possibility to customize the shadow density - option to auto-delete the trackIR.ini file when launching LockOn (in the input folder) - new "fast way" to load prefered and saved config file - increase the max value of the MaxAngleView parameter from 180 to 250 (16/9 aspect needs a bigger angle of view when using trackIR) And i think i don't miss anything. I hope to release this new version in the beginning of november :thumbup: If you have somes ideas to improve LoCFG, this is the time to speak :D
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There is a big problem in your view.lua, you got 3 values instead of 2 and the name of the parameter is wrong ! Your view.lua: -- Camera view angle limits {view angle min, view angle max}. CameraAngleLimits = {} CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 110.0} CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 105.0} CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 110.0} CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 90.0} CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 110.0} CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 110.0}The default FC view.lua : CameraViewAngleLimits = {} CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iSu_39] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 130.0} CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 130.0} It seems that you have a LockOn 1.02 config file. Note that LOCFG only work with LockOn Flaming Cliffs !! if you have FC: try to replace those values manuelly by editing the view.lua file with notepad then use LOCFG to edit your config :thumbup:
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Hello, Default cfg-files are already installed with LOCFG. You can load it from the backup tab: just select the "graphics.cfg" in the combobox and push the button to load default Lockon config file. Anyways, can you send me your snapview.lua file the next time you get this error ? It will be very helpfull for me !
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Ok thank you and for shadow intensity ?
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Hello, I don't have many time to work on LOCFG for the moment. But i hope build a new version in the coming weeks (maybe 1 or 2 weeks) Wich files i need to edit to do those stuff ?